Meet "The Inquisitor IV" (demo version)!
So far - only one map, but it demonstrates new technologies - fully 3D-modeled monsters and objects. Unlike the previous parts, the RPG system in the game is simplified as much as possible: the player gains experience and grows in level, but there is no skill upgrade. Weapon damage and maximum mana increase with the player's level. However, there are dialogues, and a system of shops, as well as a quest log, so fans of RPG elements will not be bored either.
For models - special thanks to Guest and GRAU(ConradRDW), for English localization - Evilhog.
The plot is revealed as the game progresses, so I won't go into detail about it now. All names are fictitious, and all coincidences are random!

The game was tested on GZDoom 4-6-1.
The archive also contains a manual describing the weapons and artifacts of the game.
Screenshots:
http://darkwatcher.freevar.com/DoomWads ... emo-01.jpg
http://darkwatcher.freevar.com/DoomWads ... emo-02.jpg
http://darkwatcher.freevar.com/DoomWads ... emo-03.jpg
WARNING!!!
It should also be warned that the map contains scenes of violence due to the plot, but which can shock unprepared players. If you don't want to see them, download the version, where the 3d model of the victim is replaced with a low-resolution sprite analogue.
Download:
Original version:
https://disk.yandex.ru/d/AzRYqhHVAM0Yag
Version with the replacement of the 3D model of the victim with a low-resolution sprite analogue:
https://disk.yandex.ru/d/gKV9k5-WL3Gu2g
Have a good game!