
You've fought long and hard to get here, and you'll have to fight even harder to survive. The Blood Wave Device glows violently, power leaking out of it in the form of brilliant white-red light.
The bodies of hundreds of demons lie in various states of dismemberment, both by your hand and theirs. Their blood is already boiling away, vaporized by the hellish energy of the BWD, only to be converted into fresh lead for the rest of your arsenal.
What a mess.
BloodWave takes the tradeoff-centric resource and cooldown management of Doom Eternal, simplifies it a bit, and drags it back to '96, replacing weapons and monsters to create a brain-melting balance between power fantasy and brutally-fast defeat. You'll have to pay attention to how you slaughter the demons if you want to survive.
The key lies in the way monsters drop items in BloodWave. (Almost) Every enemy you face will drop a few armor shards after getting "staggered" by a certain amount of damage, and will drop health bonuses after getting killed...unless you use certain weapons. For instance, the Bolter Pistol will cause enemies to drop ammo instead of health. Play it smart, and you can turn a roomful of baddies into an armory--or heal to full instead. The choice is yours.
Spoiler: The Weapons
Spoiler: The Screenshots In Glorious 320x200 feat. CompendiumDOWNLOAD ON ITCH.IO