Space Cats Saga+ (1.3) New Class Doomguy!

For Total Conversions and projects that don't otherwise fall under the other categories.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
User avatar
DerTimmy
Posts: 114
Joined: Tue Aug 11, 2020 6:54 am

Re: Space Cats Saga+ (Final) Update 6.66

Post by DerTimmy »

Update 6.66 is the final Update
I have nothing else to add to this Project
Have fun!
supersoup
Posts: 15
Joined: Tue May 31, 2022 4:14 pm
Graphics Processor: ATI/AMD (Modern GZDoom)

Re: Space Cats Saga+ (Final) Update 6.66

Post by supersoup »

DerTimmy wrote: Wed Jun 12, 2024 5:14 pm Update 6.66 is the final Update
I have nothing else to add to this Project
Have fun!
Yay! This has been amazing! I just gave 6.66 a brief look. I love all the tweaks and updates you've been making to this. Yaeska kicks ass now. This is an absolutely awesome mod, and one of the funnest I've played in 20+ years! Thank you!!!!! :-D :wub:

Any chance you could re-add Aemi's electro-shotgun from 1.02 as an option for the last version? That was one of my favorite weapons. I like the new ice version too, but I miss the older version of it. It was amazing against tight groups of enemies and really fun to use.

Anyways, I can't wait to see what you do next after you move on from this! Good luck in what you do next!
User avatar
DerTimmy
Posts: 114
Joined: Tue Aug 11, 2020 6:54 am

Re: Space Cats Saga+ (Final) Update 6.66

Post by DerTimmy »

Here. Load this after Space Cats for Aemis old Shotgun. Have Fun :3
SCSAemiElectroShotgun.wad

Here are some "Cheats"
Spoiler:
You do not have the required permissions to view the files attached to this post.
supersoup
Posts: 15
Joined: Tue May 31, 2022 4:14 pm
Graphics Processor: ATI/AMD (Modern GZDoom)

Re: Space Cats Saga+ (Final) Update 6.66

Post by supersoup »

DerTimmy wrote: Fri Jun 14, 2024 6:12 pm Here. Load this after Space Cats for Aemis old Shotgun. Have Fun :3

SCSAemiElectroShotgun.wad


Here are some "Cheats"
Spoiler:
Thank you, you are the best!!! The wad didn't work quite right just loaded alongside 6.66 though, seems like ice effects were still overlapping with the electro effect. However I opened both files in SLADE and replaced the contents of the decorate file for the shotgun in the 6.66 wad and that seems to mostly work. The quick-release, uncharged alt-fire still seems to have the ice effect though. I'm not good enough at Doom modding to sort it out myself. Not a huge deal though.

I also went through the gallery and I think the concepts you had are really cool. Any plans to revisit the Starborn story, even outside of Doom modding? Sounds almost like a prequel to Space Cats Saga, and it adds a lot of cool lore and story possibilities. Lots of neat character ideas too!
User avatar
DerTimmy
Posts: 114
Joined: Tue Aug 11, 2020 6:54 am

Re: Space Cats Saga+ (Final) Update 6.66

Post by DerTimmy »

look for the SGShot(small) Projectiles. Change the Damagetype to "BFGElectro"
sry this wad is pretty messy :oops:
Spoiler:

Starborn is much bigger than its description in the wad; but its still a concept. Someday i will make something with it :3
supersoup
Posts: 15
Joined: Tue May 31, 2022 4:14 pm
Graphics Processor: ATI/AMD (Modern GZDoom)

Re: Space Cats Saga+ (Final) Update 6.66

Post by supersoup »

DerTimmy wrote: Sat Jun 15, 2024 11:47 pm look for the SGShot(small) Projectiles. Change the Damagetype to "BFGElectro"
sry this wad is pretty messy :oops:
Spoiler:

Starborn is much bigger than its description in the wad; but its still a concept. Someday i will make something with it :3
That worked! I set Damagetype to BFGElectro for SGShot : FastProjectile and SGShotsmall : FastProjectile and looks like it's all set now. Now I can use both versions!
If you do something with Starborn, or your other projects, I hope I get to see it someday!
User avatar
DerTimmy
Posts: 114
Joined: Tue Aug 11, 2020 6:54 am

Re: Space Cats Saga+ (Final) Update 6.66 RC2

Post by DerTimmy »

uploaded Version RC3.

Overhauls alot of Effects, redesigns Bastybers Bossfight to make it more challenging and prevents you from switching to other Weapons while Sills Lv3 Super is active. Makes it alot easier to use!
User avatar
DerTimmy
Posts: 114
Joined: Tue Aug 11, 2020 6:54 am

Re: Space Cats Saga+ (Final) Update 6.66 RC5

Post by DerTimmy »

One last biiiiig Update is coming July 27th ! Its Space Cats´ 4th Anniversary!

I overhauled the complete Campaign, fixed alot of stuff, added new Secrets, new Battles and redesigned Weapons.

This will be the last Update (finally). 4 years of work coming to an end!


User avatar
DerTimmy
Posts: 114
Joined: Tue Aug 11, 2020 6:54 am

Re: Space Cats Saga+ (Full Release) 4th Anniversary Update

Post by DerTimmy »

the 4th Anniversary Update is live now!- Go check it out



- Update 4th Anniversary

-playing as Aemi makes it "Chapter 2: Macrocosm Paradox" (Map 57 has additional features)

-complete Campaign overhaul

-Map "Black Soul Horde" got split and the later half was added as "Fire Scramble" (Map 50C)

-Lux can use her Lasersword while being Berserk buffed for additional Attacks (description in Gallery)

-Sill recovers her Energysource much quicker on PWR Lv2 now

-alot of new effects and actors

-fixes and rebalance of the Tangraan Beasts

-overall a better experience! try it!



Class Rebalances:::

Aemi- has 100 HP / takes 5% less damage

Lux- has 125 HP

Yaeska- has 100 HP / starts with 100 Armor

Queen Sill- has 150 HP / takes 20% less damage



please let me know if there are any softlocks/problems

-(luxs shotgun glitch will be fixed)
staredcraft
Posts: 11
Joined: Sat Oct 07, 2017 3:34 pm
Preferred Pronouns: He/Him

Re: Space Cats Saga+ (Full Release) 4th Anniversary Update

Post by staredcraft »

DerTimmy wrote: Sat Jul 27, 2024 11:48 am the 4th Anniversary Update is live now!- Go check it out



- Update 4th Anniversary

-playing as Aemi makes it "Chapter 2: Macrocosm Paradox" (Map 57 has additional features)

-complete Campaign overhaul

-Map "Black Soul Horde" got split and the later half was added as "Fire Scramble" (Map 50C)

-Lux can use her Lasersword while being Berserk buffed for additional Attacks (description in Gallery)

-Sill recovers her Energysource much quicker on PWR Lv2 now

-alot of new effects and actors

-fixes and rebalance of the Tangraan Beasts

-overall a better experience! try it!



Class Rebalances:::

Aemi- has 100 HP / takes 5% less damage

Lux- has 125 HP

Yaeska- has 100 HP / starts with 100 Armor

Queen Sill- has 150 HP / takes 20% less damage



please let me know if there are any softlocks/problems

-(luxs shotgun glitch will be fixed)
Hey just to let oyu know Map 50C Most of the secrets don't trigger. I even have the map set to show where the Secrets are and, save for one, none of them appear anywhere.
User avatar
DerTimmy
Posts: 114
Joined: Tue Aug 11, 2020 6:54 am

Re: Space Cats Saga+ (Full Release) 4th Anniversary Update

Post by DerTimmy »

just looked into it. 8 secrets cant be right. ive fixed. only the cat and the supercharge should be a secret.
there is a update coming in the next few days that fixes alot of minor stuff.
User avatar
DerTimmy
Posts: 114
Joined: Tue Aug 11, 2020 6:54 am

Re: Space Cats Saga+ (Full 1.1)

Post by DerTimmy »

Update 1.1 is out!
fixes several bugs and adds new Secrets and new Sprites. Alot of Maps got retextured and rebalanced. tweaks to some Beast enemies. the lasersword and lance are buffed by berserk now. luxs lasersword got a huge buff with berserk.
several small fixes throughout the campaign. 2 new easter eggs in Map 50c
supersoup
Posts: 15
Joined: Tue May 31, 2022 4:14 pm
Graphics Processor: ATI/AMD (Modern GZDoom)

Re: Space Cats Saga+ (Full 1.1)

Post by supersoup »

DerTimmy wrote: Tue Aug 06, 2024 1:13 am Update 1.1 is out!
fixes several bugs and adds new Secrets and new Sprites. Alot of Maps got retextured and rebalanced. tweaks to some Beast enemies. the lasersword and lance are buffed by berserk now. luxs lasersword got a huge buff with berserk.
several small fixes throughout the campaign. 2 new easter eggs in Map 50c
Awesome!!!!!! :D

I was just playing the previous version and completed Ep1 with Aemi. Loved all the map tweaks and changes! The Ep1 maps feel more on par with the later episodes now. Also started Ep2, and the first level is cooler than ever! I noticed Yaeska's berserk buff for the throwing knives got nerfed, but it was so OP before I can understand adjusting it. Still it was really fun using it before.

Going to download and try 1.1 now!
User avatar
DerTimmy
Posts: 114
Joined: Tue Aug 11, 2020 6:54 am

Re: Space Cats Saga+ (Full 1.2)

Post by DerTimmy »

Update 1.2 is out!


-adds new secrets (one is in map65)

-overhauls alot of weapon sprites

-nice new effects

-alot of little tweaks

-new attacks and behaviour for the beasts

-new xdeath sprites

-new art in gallery


the last time i update this. now its as good as i want it. i still dont like all the maps but i wont redo them again and the player sprites still look aweful.

but its a banger now. have fun with it, cheat if necessary and kick some ass!
supersoup
Posts: 15
Joined: Tue May 31, 2022 4:14 pm
Graphics Processor: ATI/AMD (Modern GZDoom)

Re: Space Cats Saga+ (Full 1.2)

Post by supersoup »

the last time i update this. now its as good as i want it. i still dont like all the maps but i wont redo them again and the player sprites still look aweful.

but its a banger now. have fun with it, cheat if necessary and kick some ass!
Freaking amazing, 4 years working on this now! Congrats on an incredible accomplishment. This is one of the most amazing, fun, and beautiful Doom mods I've ever played, and absolutely a blast beginning to end. I've had so much fun with this and I'll play it lots more. It's inspiring me to want to try learning Doom modding again, if I ever can put enough time into it.

Absolutely legendary. Hats off to you.

Return to “TCs, Full Games, and Other Projects”