Hi! Aura here!
I wrote this program called EZDec, which is a Windows application that allows users to create Decorate code for zdoom-based ports with a simple GUI. It's a good start for people who have never made a Doom mod before, but are interested in toying around with it. Right now, its very early in development, but I plan on adding a lot of features to it.
Currently, it creates a .pk3 file with your customized weapon in it.
Some of the things you can do include:
Making a pistol that fires at max speed.
Making a shotgun chaingun.
Firing an Imp fireball from a BFG
Plasma Rifle firing revenant tracers
What I plan to add:
Fire rings/lines/other shapes of hitscans/projectiles/railguns
Drag and drop custom sprites and apply offsets.
Make your own projectiles (not just using Doom 2's)
Make your own monsters.
Support for all doom-engine games based on IWAD selection
Redneckerz wrote:This looks wonderful. You should also post this on DoomWorld, OP!
I ended up doing this and got quite a few hits thanks for the advice
No problem! And keep on posting updates, and put it out there on Discord too - MTrop's DoomTools show there is a lot to be gained from new/easier access to common grounds, so keep at it, its great stuff