Bionicle Heroes: Doom

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JohnnyTheWolf
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Bionicle Heroes: Doom

Post by JohnnyTheWolf »

M_DOOM.png
M_DOOM.png (9.81 KiB) Viewed 4153 times
TITLEPIC.jpg
TITLEPIC.jpg (40.52 KiB) Viewed 4153 times
So a while ago, I came across this surprisingly kickass mod by TheShyGuy489 that replaces the Doom arsenal with weapons from Bionicle Heroes. Lately, the author has also started introducing Bionicle-themed enemies. The author has given me his permission to promote his work on ZDoom, as it would be a shame if all the time and effort he put in the mod were to go unnoticed.

Check it out!

https://www.moddb.com/mods/bionicle-doo ... d/#7894929
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Captain J
 
 
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Re: Bionicle Heroes: Doom

Post by Captain J »

Lego Doom TC, and now Bionicle doom mod! I really love the detail of the weapon and enemy sprites. I really love the smooth and balanced weaponry. I also dig the sound effects as well. Nature-themed map packs like The Island might be very fitting. Weldone!
Last edited by Captain J on Sat Jan 30, 2021 12:16 pm, edited 1 time in total.
JohnnyTheWolf
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Re: Bionicle Heroes: Doom

Post by JohnnyTheWolf »

I did not know about The Island, but it is true that the mod seems to have been made with a jungle setting in mind, especially if you play it with the Music Pack.

So far, I have been testing it on The Plutonia Experiment, but I am waiting for the whole bestiary to be completed in order to start playing the mod seriously.

I read The Island features custom monsters, however, so I do not know if it is compatible with Bionicle Heroes: Doom.
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Captain J
 
 
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Re: Bionicle Heroes: Doom

Post by Captain J »

JohnnyTheWolf wrote:I read The Island features custom monsters, however, so I do not know if it is compatible with Bionicle Heroes: Doom.
Only part 2 has custom enemies and i got goofed. Sorry about that. But i think this mod shines on jungle-beach-forest-friendly map packs such as The Island and Plutonia. And since i'm enjoying it, here's some of my feedback and suggestions!:
Spoiler:
Also looking forward to adding new enemy replacements! This is by far the most promising mod i have ever played. :D
JohnnyTheWolf
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Re: Bionicle Heroes: Doom

Post by JohnnyTheWolf »

Not sure if the author is checking this thread, so it might be best to also post your feedback on the ModDB page just to be sure.
JohnnyTheWolf
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Re: Bionicle Heroes: Doom

Post by JohnnyTheWolf »

Versions 0.9.1 is up!
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WolVexus
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Re: Bionicle Heroes: Doom

Post by WolVexus »

The file name is BHdoom . . Idk how to feel about that-
JohnnyTheWolf
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Re: Bionicle Heroes: Doom

Post by JohnnyTheWolf »

:?:
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Captain J
 
 
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Re: Bionicle Heroes: Doom

Post by Captain J »

BH stand for Bionicle Heroes. Don't forget the B!
JohnnyTheWolf
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Re: Bionicle Heroes: Doom

Post by JohnnyTheWolf »

The author is doing a survey in regard to what he intends to be the final update: "Play as all 6 Toa or just The Maskless Toa in the final update?"
JohnnyTheWolf
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Re: Bionicle Heroes: Doom

Post by JohnnyTheWolf »

Bionicle Heroes has been updated to version 1.0.
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Sgt. Shivers
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Re: Bionicle Heroes: Doom

Post by Sgt. Shivers »

This mod is fantastic, I really like the weapon designs and the animation is super smooth. Are there any plans for a BFG-style super weapon?
JohnnyTheWolf
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Re: Bionicle Heroes: Doom

Post by JohnnyTheWolf »

Bionicle Heroes: Doom updated to version 1.1.0.
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