Ultimate Doom Builder
Forum rules
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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- Posts: 12318
- Joined: Tue Jul 21, 2009 12:04 pm
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Re: Ultimate Doom Builder
I have a vague recollection of discussion over displaying decals in visual mode, but I think this would've been actual years ago. It's something I would be quite interested in, especially when trying to align texels properly at different line angles.
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- Posts: 2
- Joined: Tue Oct 18, 2022 10:23 pm
Re: Ultimate Doom Builder
Hello.
I'm new to mapping on Doom
Is there a map with ressources ?
I mean a map with arch doors, harrow doors, slopes, swing doors, curves, bridges, etc... So you can copy and paste and make huge build more easily ?
I'm new to mapping on Doom
Is there a map with ressources ?
I mean a map with arch doors, harrow doors, slopes, swing doors, curves, bridges, etc... So you can copy and paste and make huge build more easily ?