Ultimate Doom Builder

Any utility that assists in the creation of mods, assets, etc, go here. For example: Ultimate Doom Builder, Slade, WadSmoosh, Oblige, etc.
Forum rules
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
User avatar
NeuralStunner
 
 
Posts: 12318
Joined: Tue Jul 21, 2009 12:04 pm
Preferred Pronouns: He/Him
Graphics Processor: nVidia with Vulkan support
Location: capital N, capital S, no space

Re: Ultimate Doom Builder

Post by NeuralStunner »

I have a vague recollection of discussion over displaying decals in visual mode, but I think this would've been actual years ago. It's something I would be quite interested in, especially when trying to align texels properly at different line angles.
Haiden
Posts: 2
Joined: Tue Oct 18, 2022 10:23 pm

Re: Ultimate Doom Builder

Post by Haiden »

Hello.
I'm new to mapping on Doom
Is there a map with ressources ?
I mean a map with arch doors, harrow doors, slopes, swing doors, curves, bridges, etc... So you can copy and paste and make huge build more easily ?

Return to “Creation, Conversion, and Editing”