Ultimate Doom Builder
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The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
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Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: Ultimate Doom Builder
Fantastic! It worked. Thank you very much.
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Re: Ultimate Doom Builder
Sorry for being dense, but how do I use the UDBscript to construct a polyobject door?
I construced the linedefs and ran the script, yet nothing happens.
the script but really should be at the linedef?
I construced the linedefs and ran the script, yet nothing happens.
Spoiler:How can I invoke the script when the mouse cursor is hovering over Run to execute
the script but really should be at the linedef?
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Re: Ultimate Doom Builder
You have to bind a key to run scripts. This is explained in the documentation: https://biwa.github.io/udbscript-docs/gettingstarted/
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Re: Ultimate Doom Builder
Seem to be getting a thing lately where the keybinding thing is reading the Alt key as pressing both Alt and Menu at the same time, causing some of my keybinds (Ctrl+Alt+A for example) to not function. Doesn't seem to be affecting any of my other programs. Any ideas?
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Re: Ultimate Doom Builder
Thanks, Ctrl+R worked.boris wrote:You have to bind a key to run scripts. This is explained in the documentation: https://biwa.github.io/udbscript-docs/gettingstarted/
That the start and anchor spots were superimposed threw me a bit of a loop, until I figured it out

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Re: Ultimate Doom Builder
What is "Menu"? Stuff like Ctrl+Alt+A works fine for me.
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Re: Ultimate Doom Builder
What keybindings are set in Preferences - Control?Kinsie wrote:Seem to be getting a thing lately where the keybinding thing is reading the Alt key as pressing both Alt and Menu at the same time, causing some of my keybinds (Ctrl+Alt+A for example) to not function. Doesn't seem to be affecting any of my other programs. Any ideas?
If you have not set too many custom keybindings, maybe rename the config file and let UDB generate a new one. You will have to redo the mapping configuration(s), though.
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Re: Ultimate Doom Builder
boris wrote:What is "Menu"?

I have no idea why pressing Alt also reads as pressing this. I cleaned up my keyboard to no avail.
EDIT: This also happens when using the Windows 10 on-screen keyboard, so it's probably not the keyboard hardware itself.
EDIT 2: I asked Shadsy to take a look, and he says it's Alt+Menu for him too. Weird.
This sadly doesn't seem to fix the problem.Kappes Buur wrote:If you have not set too many custom keybindings, maybe rename the config file and let UDB generate a new one. You will have to redo the mapping configuration(s), though.
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Re: Ultimate Doom Builder
I don't know, pressing the context menu key doesn't do anything for me in UDB. What happens when you press it? I can even press the context menu key, and all hotkeys (in combination wit Alt and/or Ctrl) work.
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Re: Ultimate Doom Builder
Pressing it binds the key to "Apps", which I'm told is an alternate name for the context menu key.boris wrote:I don't know, pressing the context menu key doesn't do anything for me in UDB. What happens when you press it?
EDIT: Here's a video showing you what I mean.
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Re: Ultimate Doom Builder
For me it works the same as boris mentioned.
Binding the Context key alone shows Apps.
Binding the Alt key alone shows Alt+Menu.
None of those interfere with bindings which use those keys in combination with other keys.
Maybe use something like http://www.tastaturtester.de to check out the keystrokes.
Since this problem happened more or less suddenly, it could be perhaps a wiring problem
with the keyboard cable. If you have access to another keyboard, try that on your computer.
Binding the Context key alone shows Apps.
Binding the Alt key alone shows Alt+Menu.
None of those interfere with bindings which use those keys in combination with other keys.
Maybe use something like http://www.tastaturtester.de to check out the keystrokes.
Since this problem happened more or less suddenly, it could be perhaps a wiring problem
with the keyboard cable. If you have access to another keyboard, try that on your computer.
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Re: Ultimate Doom Builder
OK, so in WinForms terms "Menu" is the Alt key. And pressing just the Alt key returns a combined value of "the modifier key Alt is pressed" and "the key Alt is pressed", that's why UDB shows both. Just don't bind anything to only the Alt key. Also this isn't anything new, DB2 shows the same bahvior.
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Re: Ultimate Doom Builder
Huh, weird. I have bindings to CTRL+ALT+A, for example, that have worked fine in the past. Very strange...
EDIT: And now they're working again today. What?
EDIT: And now they're working again today. What?
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Re: Ultimate Doom Builder
Found a weird bug:
1st edit a line, apply the special 80 (Script Execute), check the "String" checkbox, give the field "Script Name" a string, then hit okay
2nd make sure that no line is selected
3rd select a line without a special
4th select the line from step 1 with the special 80
5th edit both lines at the same time, no need to change anything though, just hit "Ok"
6th edit the special 80 line from step 1 again, the "String" checkbox is unchecked and the "Script Name" is empty / displays "0"
Noticed this when editing several lines including special lines with string scripts when I just wanted to make many of them sound blocking or invisible on the automap. Each time, the named script got removed from the special line.
1st edit a line, apply the special 80 (Script Execute), check the "String" checkbox, give the field "Script Name" a string, then hit okay
2nd make sure that no line is selected
3rd select a line without a special
4th select the line from step 1 with the special 80
5th edit both lines at the same time, no need to change anything though, just hit "Ok"
6th edit the special 80 line from step 1 again, the "String" checkbox is unchecked and the "Script Name" is empty / displays "0"
Noticed this when editing several lines including special lines with string scripts when I just wanted to make many of them sound blocking or invisible on the automap. Each time, the named script got removed from the special line.
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Re: Ultimate Doom Builder
It's a known bug: https://github.com/jewalky/UltimateDoom ... issues/380
The code involved is a complete clusterfuck and nobody wants to touch it.
The code involved is a complete clusterfuck and nobody wants to touch it.