[util] Voxel to DECORATE

Any utility that assists in the creation of mods, assets, etc, go here. For example: Ultimate Doom Builder, Slade, WadSmoosh, Oblige, etc.
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Tormentor667
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Post by Tormentor667 »

ZDoom needs the capability of Voxel Models!
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Skunk
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Post by Skunk »

:D
Thanks Tormentor!
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Tormentor667
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Post by Tormentor667 »

I am just honest :) Consider voxel models in the pixelated atmosphere and world of doom... that fits PERFECT!
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Skunk
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Post by Skunk »

Aren't they?
Now we just need to create Voxels of all the Doom items. :(
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Sir_Alien
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Post by Sir_Alien »

Has anyone used SLABSPRI on any of the Doom monsters?

Also, is SLABSPRI commercial or freeware? Cause my Shadow Warrior disk aint readin' no more... :(
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Skunk
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Post by Skunk »

SLABSPRI? Does that convert sprites to Voxels?
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Sir_Alien
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Post by Sir_Alien »

It sure does buddy. But I haven't used it in years. It wasn't until I was on Ken Silverman's site recently that I went, "Oh yeah!"

Can't remember a thing about using it, but I do know that essentially it will convert a sprite with rotations into a voxel.

Anyone with more info care to share?
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Vader
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Post by Vader »

I once used Slabsprite to make my own SW waepon pickups.
i´m not sure if it actually can draw a voxel model from existing sprite rotations...
I remember having to place every single voxel on it´s own, but maybe I just didn´t underwstand it completely back in the time :?
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Skeletor
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Post by Skeletor »

Is that the same Ken Silverman who made a game called Ken's Labyrinth? This is about 12 or 13 years ago...
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Phoenix
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Post by Phoenix »

heh indeed. i played it when i was young. came as a shareware on a floppy :P
Ninja_of_DooM
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Post by Ninja_of_DooM »

Indeed, ZDoom needs it's voxels. It's almost overdue.:)
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Skunk
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Post by Skunk »

Skeletor wrote:Is that the same Ken Silverman who made a game called Ken's Labyrinth? This is about 12 or 13 years ago...
Yes, and the same guy who made the Build engine.

I've never played Ken's Labyrinth though.
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Belial
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Post by Belial »

Slabspri.txt
Spoiler:
Not a single word about licensing the /goodies dir on my SW cd.
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kgsws
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Post by kgsws »

I can create(from md2 models) Voxels of doom monsters, weapons etc. but someone must create voxel support to ZDOOM :wink:
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Grubber
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Post by Grubber »

I can too: poly2kvx.
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