[Side scroller shooter] Operation Echo (2nd demo released!)
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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- Posts: 186
- Joined: Tue Jul 19, 2016 4:12 pm
- Location: Republic Of Korea
There is still a need to polish.
Currently, I implemented a tutorial screen
and added destructible objects to the level.
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- Posts: 6634
- Joined: Mon Jul 26, 2004 12:59 pm
- Location: Growing from mycelium near you.
Re: [Side scroller shooter] Operation Echo (2nd demo released!)
looking really good there!
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- Posts: 186
- Joined: Tue Jul 19, 2016 4:12 pm
- Location: Republic Of Korea
Item remake
I remade some items to low poly3d!
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- Posts: 121
- Joined: Sun Apr 04, 2021 10:00 pm
- Graphics Processor: ATI/AMD (Modern GZDoom)
Re: [Side scroller shooter] Operation Echo (2nd demo released!)
another great mod im keeping an eye on, glad its still in the works!
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- Posts: 186
- Joined: Tue Jul 19, 2016 4:12 pm
- Location: Republic Of Korea
Added animation and sound for the Weakness indicator.
The player has to remember those weakness types, So we placed the Icon and color for each weakness type when the player gets a weapon.
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- Posts: 186
- Joined: Tue Jul 19, 2016 4:12 pm
- Location: Republic Of Korea
Results screen rework!
Working on a result screen!
Sorry for the C rank by the way
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- Posts: 186
- Joined: Tue Jul 19, 2016 4:12 pm
- Location: Republic Of Korea
Improved Statusbar!
At last, I converted Sbarinfo to Zscript. That means I can add more animation to the status bar! The old version had only looping animation.
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- Posts: 6634
- Joined: Mon Jul 26, 2004 12:59 pm
- Location: Growing from mycelium near you.
Re: [Side scroller shooter] Operation Echo (2nd demo released!)
Lookin real good.
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- Posts: 186
- Joined: Tue Jul 19, 2016 4:12 pm
- Location: Republic Of Korea
Working on the character portrait
The upcoming demo update will have a Story element. This is Emily's portrait for the cutscene.
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- Posts: 16891
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
Re: [Side scroller shooter] Operation Echo (2nd demo released!)
Excellent pixel work, as always!
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- Posts: 186
- Joined: Tue Jul 19, 2016 4:12 pm
- Location: Republic Of Korea
Re: [Side scroller shooter] Operation Echo (2nd demo released!)
2022 was a turning point for me.
I struggled with myself and lost confidence since I worked on my game for a long time.
But now I have confidence in my work and myself. Because you guys found me and helped me a lot. Thank you all and happy new year! I will do my best as always!
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- Posts: 186
- Joined: Tue Jul 19, 2016 4:12 pm
- Location: Republic Of Korea
Rank animation progress
Rank A - C animation. Soon we will have S & SS ranks too!
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- Posts: 186
- Joined: Tue Jul 19, 2016 4:12 pm
- Location: Republic Of Korea
Character Portrait progress
Testing Emily's portrait animation!
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- Posts: 186
- Joined: Tue Jul 19, 2016 4:12 pm
- Location: Republic Of Korea
Character Portrait progress
Another portrait progress! Here is Dr.Miller's portrait of who made M16.
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- Posts: 145
- Joined: Thu Feb 04, 2021 11:54 am
- Location: Russian Federation
Re: [Side scroller shooter] Operation Echo (2nd demo released!)
Greetings, GreenLegacy! I have been following the updates of your project since 2021, which even made a review on it (In Russian: https://doomguy.ru/community/topic/oper ... -na-gzdoom). Yes, I had some small complaints, but your game is extremely amazing!
I am also looking forward to the release of a new demo to evaluate the global changes. Tell me, approximately when to expect it?
I am also looking forward to the release of a new demo to evaluate the global changes. Tell me, approximately when to expect it?