This happens only after using the "restart" ccmd to enter any mod that has material shaders.
Crashes when first entering the level in this mod here: https://www.dropbox.com/s/veavj9nm2hlff ... 2.zip?dl=1
The crash occurs here: https://github.com/coelckers/gzdoom/blo ... e.cpp#L149 - activeShader is "0x00000000" at this point.
[Restart CCMD] Crash with shaders
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Please construct and post a simple demo whenever possible for all bug reports. Please provide links to everything.
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Please make a new topic for every bug. Don't combine multiple bugs into a single topic. Thanks!
Please construct and post a simple demo whenever possible for all bug reports. Please provide links to everything.
If you can include a wad demonstrating the problem, please do so. Bug reports that include fully-constructed demos have a much better chance of being investigated in a timely manner than those that don't.
Please make a new topic for every bug. Don't combine multiple bugs into a single topic. Thanks!
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