Drag-n-drop wad on latest GZDoom build for Win not working
Moderators: GZDoom Developers, LZDoom Developers, UZDoom Developers
Forum rules
Please be as descriptive as possible in your posts (list your hardware and operating system, the version of the source port you are using, any mods you are running and how they're being loaded, etc.)
This will help others to give you a solution!
Please be as descriptive as possible in your posts (list your hardware and operating system, the version of the source port you are using, any mods you are running and how they're being loaded, etc.)
This will help others to give you a solution!
-
domerdel
- Posts: 3
- Joined: Sun Jul 09, 2017 3:29 pm
Drag-n-drop wad on latest GZDoom build for Win not working
I downloaded the latest Win 64 build for GZDoom. I wanted to play "Tech Gone Bad" a custom wad from Doomworld. The readme file says the base wad needs to be doom.wad or doom1.wad ... I tried both base wads, but it just loads the normal game, not the custom wad. Any ideas? The drag and drop method is cited in your wiki library.
-
Enjay
-

- Posts: 27391
- Joined: Tue Jul 15, 2003 4:58 pm
- Location: Scotland
Re: Drag-n-drop wad on latest GZDoom build for Win not worki
When you say "latest Win 64 build for GZDoom", do you mean the git builds from DRD or the official release?
Either way, drag/drop is working for me. Any more detail on what you have been trying to do.
Either way, drag/drop is working for me. Any more detail on what you have been trying to do.
-
domerdel
- Posts: 3
- Joined: Sun Jul 09, 2017 3:29 pm
Re: Drag-n-drop wad on latest GZDoom build for Win not worki
GZDoom version 3.1 dated 5-31-2017. I'm running Windows 10, 64-bit. I went to doomworld.com and searched best wads of 2016. Upon first encounter, I found the level that John Romero created called Tech Gone Bad (seemed to have great user reviews too). The accompanying text file to the doom wad informs this works with doom.wad or doom1.wad. I tried both. Upon the drag-n-drop method, It asks me which wad to use (even tried doom2 in case it was a typo in the text file). All that happens is that it loads the normal doom level/chapters.Enjay wrote:When you say "latest Win 64 build for GZDoom", do you mean the git builds from DRD or the official release?
Either way, drag/drop is working for me. Any more detail on what you have been trying to do.
-
Blue Shadow
- Posts: 5046
- Joined: Sun Nov 14, 2010 12:59 am
Re: Drag-n-drop wad on latest GZDoom build for Win not worki
The map replaces E1M8, so you need to warp to it in order to play it.
-
domerdel
- Posts: 3
- Joined: Sun Jul 09, 2017 3:29 pm
Re: Drag-n-drop wad on latest GZDoom build for Win not worki
Blue Shadow wrote:The map replaces E1M8, so you need to warp to it in order to play it.
Thank you!
-
irukanjji
- Posts: 139
- Joined: Fri Feb 28, 2014 4:27 pm
Re: Drag-n-drop wad on latest GZDoom build for Win not worki
Just create a bat file, with this:
gzdoom.exe -iwad doom.wad -file e1m8b.wad -warp 1 8
gzdoom.exe -iwad doom.wad -file e1m8b.wad -warp 1 8