[WIP] UNI

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BFG
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Re: [WIP] UNI

Post by BFG »

Del Toro would be proud, this one looks like it is going to be very creepy
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Luigi2600
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Re: [WIP] UNI

Post by Luigi2600 »

This reminds me of blood for some reason, It's mostly the textures and the level design. :D
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Wolfytits
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Re: [WIP] UNI

Post by Wolfytits »

This looks really amazing. I wannna play it!
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Accensus
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Re: [WIP] UNI

Post by Accensus »

As someone who's about to start Uni soon and read the title, should I be scared?
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Streamfox
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Re: [WIP] UNI

Post by Streamfox »

Some progress:

Image

Image

Lights and such might need some tweaking.
Lud wrote:As someone who's about to start Uni soon and read the title, should I be scared?
Maybe.
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leodoom85
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Re: [WIP] UNI

Post by leodoom85 »

Wow, Silent Hill is back and for Doom nonetheless, keep it up.
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Captain J
 
 
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Re: [WIP] UNI

Post by Captain J »

Full of red and i definitely can feel the fear, good job.
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breadbagfly
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Re: [WIP] UNI

Post by breadbagfly »

mm the classic carpet room

figured id need to post something tho just with helluva more mapping inconsistency in comparison

Image

Image

test
Image
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Captain J
 
 
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Re: [WIP] UNI

Post by Captain J »

breadbagfly wrote:test
Image
I would seriously get bumped with this speed, no doubt. :P Also i do feel dreamy already!
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JimpArgon
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Re: [WIP] UNI

Post by JimpArgon »

This is really looking quite amazing. Keep it up man! I cant wait to give this a play through!
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ZikShadow
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Re: [WIP] UNI

Post by ZikShadow »

Ever since AoM i've been really in to surreal abstract stuff, would be really nice to see this completed.
Would be interesting if there's gameplay, but even walking around the environment would be fascinating.
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Streamfox
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Re: [WIP] UNI

Post by Streamfox »

ZikShadow wrote:Ever since AoM i've been really in to surreal abstract stuff, would be really nice to see this completed.
Would be interesting if there's gameplay, but even walking around the environment would be fascinating.
We insist to finish this, the project is coming along pretty well. Within few days we made more progress on this, than on its sven co-op counterpart.
However we gonna need some help scripting wise, as my knowledge about that is limited. Like implementing interactive NPCs, custom items etc.

Regarding the gameplay, it is pretty much just exploring a dream consist of surreal/abstract places.
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ZikShadow
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Re: [WIP] UNI

Post by ZikShadow »

Streamfox wrote:Within few days we made more progress on this, than on its sven co-op counterpart.
Heh, as a fellow VHE user, i can only but sympathize.
Goldsource is known for being a bit wonky on the mapping side.
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Streamfox
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Re: [WIP] UNI

Post by Streamfox »

Some more pictures:

Chair room
Image

And did some minor changes on previous area
Image
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ZikShadow
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Re: [WIP] UNI

Post by ZikShadow »

Speaking of dream-based mods, have you seen this before?
http://www.runthinkshootlive.com/posts/ ... e-in-time/

Looks like the "exploring dreams" gameplay is really starting to pick up these days.

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