Excellent, i didn't catch the thing, so i made a pk3 with uncesored (red over green cross for the three png files only) myself afterward and also imported as LMP in slade to the wadsmoothed ipk3
.
Well, if i put the standards WADS then also the Unity ones, with a U a ttheir name's end added, it will add the files updated and also the files that are only in this release....
.. i will have to redo the wadsmooth, coorectly, thanks a thousand.
Understood, now
I miss Python libraries, i never need it, that's why your fork will often not be used i think, are you able to build a standalone like
WryeBash did (Skyrim mod/tool, well known, using Python from is birth).
We've just to hope the Sigil Unity version is updated only but doesn't have censoring file tho !
//
OKay, did extract the sigil and sigilU WADs, and after used wadsmooth with the two, resulting in different :
maps\E5M7.wad
maps\E5M9.wad
like it should be, so it's good (this two maps were fifferent in the wads)
BUT comparing the two wad files lists more differences:
graphics\m_doom.png // only U
graphics\titlepic.png
demoloop.txt // only U
gameconf.txt // only U
umapinfo.txt
I think it's better to use only the Unity version in wadsmmoth, right ?