I'll try to put moments of survival horros and pure actions in others.Gabbuz85 wrote:cool.
question: the gameplay is pure action or is like a survival horror?
CANCELLED-DOOM:1944-A Doom's adventure set in World war II
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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ZioMcCall
- Posts: 575
- Joined: Fri Dec 05, 2014 3:05 pm
- Location: Senigallia,Italy
Re: [w.i.p]DOOM:1944-A Doom's adventure set in World war II
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Gabbuz85
- Posts: 117
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Re: [w.i.p]DOOM:1944-A Doom's adventure set in World war II
Maybe with a gameplay of Silent Hill/Resident Evil would be better. I remember someone who has tried.
Spoiler:
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Raziel236
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Re: [w.i.p]DOOM:1944-A Doom's adventure set in World war II
If you are meant to feel like the only survivor why are there ambient gun noises in the background?
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ZioMcCall
- Posts: 575
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- Location: Senigallia,Italy
Re: [w.i.p]DOOM:1944-A Doom's adventure set in World war II
These gun noises are from soldiers in others halls of the castle that we'll never encounter alives.In the second map we'll never hear gun noises again.Raziel236 wrote:If you are meant to feel like the only survivor why are there ambient gun noises in the background?