!!
A wild bug has appeared!
So I just made a config file to launch a combination of Doom mods, but now WMD is refusing to launch, with the following error:
"Could not find a part of the path [path to ini]."
[1.5] WMD - Wad Manager for Doom
Forum rules
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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- Posts: 1555
- Joined: Thu Aug 15, 2013 5:34 pm
- Location: Plains of Pride
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- Posts: 11
- Joined: Wed Jun 01, 2016 10:55 am
Re: [1.5] WMD - Wad Manager for Doom
Hello,
I've a few questions:
1. You cannot launch the program at all? It crashes on launch?
2. Did you created the config file by hand?
3. Where is the config file? In the Sourceport folder or in the WMDCONF folder?
4. Could you open the file WMD.xml in a notepad (it should be next to your WMD.exe file) and look if there is anything weird in it? If it's the case and there isn't anything too sensitive for you, could you share it with me in a piratepad (http://piratepad.net/) (or any other online pad)?
Thanks, I'm glad you're using WMD.
I've a few questions:
1. You cannot launch the program at all? It crashes on launch?
2. Did you created the config file by hand?
3. Where is the config file? In the Sourceport folder or in the WMDCONF folder?
4. Could you open the file WMD.xml in a notepad (it should be next to your WMD.exe file) and look if there is anything weird in it? If it's the case and there isn't anything too sensitive for you, could you share it with me in a piratepad (http://piratepad.net/) (or any other online pad)?
Thanks, I'm glad you're using WMD.
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- Posts: 8
- Joined: Wed May 18, 2016 2:36 pm
Re: [1.5] WMD - Wad Manager for Doom
Looks very neat! That'll save me a LOT of time
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- Posts: 1555
- Joined: Thu Aug 15, 2013 5:34 pm
- Location: Plains of Pride
Re: [1.5] WMD - Wad Manager for Doom
Actually, I think I just figured out the problem.
When making a name for a Wad Collection, if you put in a slash, that's considered to be a part of the file path.
When making a name for a Wad Collection, if you put in a slash, that's considered to be a part of the file path.
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- Posts: 11
- Joined: Wed Jun 01, 2016 10:55 am
Re: [1.5] WMD - Wad Manager for Doom
Thanks!Lumberjaxx wrote:Looks very neat! That'll save me a LOT of time
Oh! That's a nasty little bug for sure, I should secure my strings a bit better xDSilentdarkness12 wrote:Actually, I think I just figured out the problem.
When making a name for a Wad Collection, if you put in a slash, that's considered to be a part of the file path.