While this wad will be adapted only for deathmatch sessions (as stated before lol), it will include 2 classes: Wehrmacht and Ally.
Both classes will use historical-faithfully weaponry plus there will be a nice addition in terms of gameplay: the so-called high-jump, like the one seen on Batandy's "Golden Souls 2".
Unfortuantely the work on this mod will experience slow updates because actually Zandronum lacks of significantly updates, but I hope this will happen in a shot time though.
Anyway enjoy below screenies, videos and first r8 for the Wehrmacht Soldier class.
Screenshots
Spoiler:
While Zandronum code sucks, I also wasn't capable to include the air control stuff as seen on Golden Souls 2.
Credits:
Map by me
Textures from Laz rojas and Medal of honor
Sprites by Laz Rojas
Guard from Spear of destiny like base of Wermacht soldier.
Let me know what you think about this idea and if can be consider "competitive" and equilibrate for a fps arena like this.




