I'm sorry to disappoint you, but I'm not dead. In fact, I did quite a lot since my last post. Even though school was a bitch in the past weeks, I managed to do something for thsi glorious compilation of awesomness, as well as passing all my tests with acceptable results.
Three new maps. One you have already seen, in an unfinished state. All of those are optional, and contain hellstops and treasure-chambers.
http://imgur.com/a/huUz5
Also, the Dead-Soul-System has changed. Killing an enemy with any melee-weapon will spawn dead souls that fly around and should be cought quickly. Depending on the type of monster, the amount varies. Armed enemies, such as cops, terrorists or nazis, will drop bigger amounts of souls, while civilians will hardly drop any.
Besides buying character-upgrades (speed, more health per each health-item, a melee-upgrade, a general damage-resistance, and luck), by collecting a certain amount of total dead souls in a game (regardless of having them anymore), you can open these, weird doors.
http://abload.de/img/screenshot_doom_20160h5sfm.png
The required amount of Souls raises with each opened door.