Hey guys. I've played Doom for almost as long as I can remember. After gaining a lot of experience with mapping and coding in Unreal 1, I decided to try my hand at Doom mapping and I believe that was when I discovered ZDoom. This was maybe....5 or 6 years ago?
For reasons I can't think of, I never joined any Doom forum and mostly kept to myself. In that time I tinkered a lot with Doom Builder and took up C++. I'd like to say that I know my way around both fairly well now. Recently, after deciding that Unreal just wasn't the same anymore, I began playing Doom regularly again, but more so than I had before. I started on a set of maps recently (which I'll post once I have some actually playable stuff) and decided I should probably join a forum if I want to get it out there. Thus, here I am now.
Hope to post some cool stuff relatively soon
