ZDoom Executor new ZDoom (and related projects) Frontend.
Forum rules
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: ZDoom Executor new ZDoom (and related projects) Frontend
With the release of Adventures of Square ep.2, it would be time to update zde.pk3 once again, I guess...
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Re: ZDoom Executor new ZDoom (and related projects) Frontend
Edit: it's done.
Last edited by Bloodbat on Thu Apr 12, 2018 5:52 pm, edited 1 time in total.
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Re: ZDoom Executor new ZDoom (and related projects) Frontend
I just uploaded a new beta for the old series that fixes a nasty segmentation violation when identifying PK3 files. No new versions are included in zde.pk3, it was just a quick, dirty fix.
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Re: ZDoom Executor new ZDoom (and related projects) Frontend
I mistakenly uploaded a package with the wrong zde.pk3 for the fixed beta, it has been updated with the proper one, along with the stand-alone zde.pk3 in the ZDE download repository, this new zde.pk3 includes the newest versions of The Adventures of Square.
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Re: ZDoom Executor new ZDoom (and related projects) Frontend
To give an inspiration to this project:
After seeing the new Doomie launcher with its neat playlist feature, I wonder if it was possible for ZDE to have separate "External Files" list for each IWAD. This way you could prevent external files from even showing up in the list if it doesn't work with the selected IWAD, e.g. a mod that changes Heretic weapons shouldn't be shown with any Doom IWADs, but you can add it for selection when choosing heretic.wad.
A neat thing would be if this was an optional feature you could toggle through the menu since I am not sure if this is something everybody may want.
Another idea would be a "Lite" version of the launcher which basically only features the "Game" tab (so no tabs are needed at all). I have found myself completely ignoring any other tabs besides that one and would like to see a version which is just reduced to launching singleplayer games without any needless extras.
After seeing the new Doomie launcher with its neat playlist feature, I wonder if it was possible for ZDE to have separate "External Files" list for each IWAD. This way you could prevent external files from even showing up in the list if it doesn't work with the selected IWAD, e.g. a mod that changes Heretic weapons shouldn't be shown with any Doom IWADs, but you can add it for selection when choosing heretic.wad.
A neat thing would be if this was an optional feature you could toggle through the menu since I am not sure if this is something everybody may want.
Another idea would be a "Lite" version of the launcher which basically only features the "Game" tab (so no tabs are needed at all). I have found myself completely ignoring any other tabs besides that one and would like to see a version which is just reduced to launching singleplayer games without any needless extras.
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Re: ZDoom Executor new ZDoom (and related projects) Frontend
Bug report: When changing IWAD from "Read from external files" to any other IWAD, the first PWAD in the External Files list is completely ignored on next launch. The only way to fix this is by closing and reopening ZDE.
Feature request: IWAD support for doom_complete.pk3.
Feature request: IWAD support for doom_complete.pk3.
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Re: ZDoom Executor new ZDoom (and related projects) Frontend
@Zhs2
I'll look into that bug for version 2.
The Doom complete pk3 is not the same as Smooshed? Version 2 kinda supports smooshed.
@NightFright
Doomie launcher probably uses a database, if someone's willing to actually capture it, I might be willing to implement it, we would need to work out the details.
While a lite version sounds easy on err...virtual paper, it would be more work for me, so just keep ignoring tabs you don't use , also, the Advanced tab contains stuff relevant to single player game as well.
I'll look into that bug for version 2.
The Doom complete pk3 is not the same as Smooshed? Version 2 kinda supports smooshed.
@NightFright
Doomie launcher probably uses a database, if someone's willing to actually capture it, I might be willing to implement it, we would need to work out the details.
While a lite version sounds easy on err...virtual paper, it would be more work for me, so just keep ignoring tabs you don't use , also, the Advanced tab contains stuff relevant to single player game as well.
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Re: ZDoom Executor new ZDoom (and related projects) Frontend
Doom Complete.pk3 isn't entirely like WadSmoshed, Doom Complete adds Doom 2 stuff into Doom 1's levels (Super Shotgun, Enemies, ect.)
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Re: ZDoom Executor new ZDoom (and related projects) Frontend
Zhs2 is talking about the doom_complete.pk3 file that WadSmoosh outputs.BoneofMalkav wrote:Doom Complete.pk3 isn't entirely like WadSmoshed, Doom Complete adds Doom 2 stuff into Doom 1's levels (Super Shotgun, Enemies, ect.)
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Re: ZDoom Executor new ZDoom (and related projects) Frontend
Ah ok, my bad thenphantombeta wrote:Zhs2 is talking about the doom_complete.pk3 file that WadSmoosh outputs.BoneofMalkav wrote:Doom Complete.pk3 isn't entirely like WadSmoshed, Doom Complete adds Doom 2 stuff into Doom 1's levels (Super Shotgun, Enemies, ect.)
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Re: ZDoom Executor new ZDoom (and related projects) Frontend
I am not having success with the sourceforge download of the zde launcher. it initially downloaded fine but now it shows up almost cut in half vertically and I cant use some of the buttons. HELP
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Re: ZDoom Executor new ZDoom (and related projects) Frontend
If you're referring to the download itself...I hope Sourceforge fixes its stuff.
If the program downloads correctly, well, it would be rather helpful to get the version you're downloading and the OS you're using, considering what you seem to describe, a picture would be useful.
If the program downloads correctly, well, it would be rather helpful to get the version you're downloading and the OS you're using, considering what you seem to describe, a picture would be useful.
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Re: ZDoom Executor new ZDoom (and related projects) Frontend
How's development for ZDE 2.0 coming along? Been a while since I last heard of it.
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Re: ZDoom Executor new ZDoom (and related projects) Frontend
The UI will glitch like that if scaling options are enabled on your display. I really hope the author comes back to work on this frontend soon. It's my favorite by far thanks to the custom profile configs.