
From Changelog.txt
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3DGE 1.36 Final (now available)

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(July 2014)
* Author Note: Special thanks to the Zdoom forum members
for their invaluable bug reports and general interest. This
release is for you guys!
MAJOR Release!!
Also, as the name indicates, this is the last version of 1.36!
+ Executable: As per suggestion, this version executable is just named "3DGE.exe".
+ Feature: Two NEW Action Buttons (ACTION3 and ACTION4)!
+ Timidity: Packed-In GUS patchset makes Timidity instantly ready to use!
+ HUD/COAL: New Default HUD replaces the old BOOM-style one from DosDoom 0.653 (!!!)
+ Bugfix: Dehacked Strings now never run out of lines with intermission, etc.
+ Cosmetic: Options Drawer cleaned up, removed splitscreen controls menu (for now)
+ Cosmetic: disk-loading icon is now disabled by default (re-enable with m_diskicon).
+ Cosmetic: Game now lets player know in console and HUD when a game has been saved!
+ Cosmetic: 3DGE Console logo is now confined to console, Main Menus screen now clean!
+ Heretic: To Run Heretic, run HERETIC.BAT. This will append herfix.wad, HDF, and
the Heretic IWAD.
+ Updated General Documentation and Credits
The bigger bugs (markers and linedef issue) are currently being attended to and will be fixed by the next release!

Please keep reporting bugs and showing interest, I'm glad everyone is participating as much as they have been!