I'm trying to figure out the following skill definition values that Nightmare uses. Could someone tell me the values that Nightmare chooses for the two skill definitions below?
DamageFactor =
MonsterHealth =
Nightmare Skill Definitions
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Re: Nightmare Skill Definitions
It doesn't use them. Those are zdoom skill functions. They didn't exist in any way, shape, or form in vanilla.
All nightmare did was fast monsters, double ammo, and respawning monsters. That is literally it.
All nightmare did was fast monsters, double ammo, and respawning monsters. That is literally it.
Re: Nightmare Skill Definitions
Also, you can get all your answers about skills by opening zdoom.pk3 in SLADE 3 and looking at the files within the mapinfo folder.
Re: Nightmare Skill Definitions
Alright, thanks guys. I always thought monsters did more damage in nightmare mode (and Ultra-Violence too), but I guess it was my imagination. My bad.
