Resources for a Doom based adventure game.

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Lolazer
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Resources for a Doom based adventure game.

Post by Lolazer »

I have recently become interested in the program Adventure Game Studio and have recently realized that it would be very easy to make something I've always wanted to make, a Doom adventure game with real time combat called The Fall of Deimos.
Basically, here are the things I'm going to need.

Edited XIM marines sprites, basically I need the chaingunner, SMG, knife, fist, pistol, shotgun, rifle and bazooka (over the shoulder rocket launcher), all having the armor changed into a basic blue.

If I need anything else, I'll update this thread.
Thanks!
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amv2k9
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Re: Resources for a Doom based adventure game.

Post by amv2k9 »

Wouldn't need new sprites for that; just use [wiki]Translation[/wiki] on the preexisting ones.
Derp, it would help if I actually read the post.
Last edited by amv2k9 on Tue Nov 22, 2011 9:25 pm, edited 1 time in total.
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Zero X. Diamond
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Re: Resources for a Doom based adventure game.

Post by Zero X. Diamond »

He can't use Translation in Adventure Game Studio.
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