I have recently become interested in the program Adventure Game Studio and have recently realized that it would be very easy to make something I've always wanted to make, a Doom adventure game with real time combat called The Fall of Deimos.
Basically, here are the things I'm going to need.
Edited XIM marines sprites, basically I need the chaingunner, SMG, knife, fist, pistol, shotgun, rifle and bazooka (over the shoulder rocket launcher), all having the armor changed into a basic blue.
If I need anything else, I'll update this thread.
Thanks!
Resources for a Doom based adventure game.
Forum rules
Before posting your Resource, please make sure you can answer YES to any of the following questions:
Consult the Resource/Request Posting Guidelines for more information.
Please don't put requests here! They have their own forum --> here. Thank you!
Before posting your Resource, please make sure you can answer YES to any of the following questions:
- Is the resource ENTIRELY my own work?
- If no to the previous one, do I have permission from the original author?
- If no to the previous one, did I put a reasonable amount of work into the resource myself, such that the changes are noticeably different from the source that I could take credit for them?
Consult the Resource/Request Posting Guidelines for more information.
Please don't put requests here! They have their own forum --> here. Thank you!
Re: Resources for a Doom based adventure game.
Wouldn't need new sprites for that; just use [wiki]Translation[/wiki] on the preexisting ones.
Derp, it would help if I actually read the post.
Derp, it would help if I actually read the post.
Last edited by amv2k9 on Tue Nov 22, 2011 9:25 pm, edited 1 time in total.
- Zero X. Diamond
- Posts: 676
- Joined: Tue Dec 22, 2009 12:46 am
- Contact:
Re: Resources for a Doom based adventure game.
He can't use Translation in Adventure Game Studio.