[CANCELLED] Doom Metro 2033

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DOOMERO-21
Posts: 1423
Joined: Wed Jan 02, 2008 10:02 pm
Location: Chile

Re: [WIP] Doom Metro (mini-TC) ¡NEW VIDEO!

Post by DOOMERO-21 »

Spoiler:
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Captain Proof
Posts: 1028
Joined: Wed Aug 27, 2008 8:51 am
Location: Henderson

Re: [WIP] Doom Metro (mini-TC) ¡NEW VIDEO!

Post by Captain Proof »

I never got to play Metro,I was tempted to buy it when I was going through my whole STALKER craze.The project looks promising though.
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CommanderZ
Posts: 210
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Re: [WIP] Doom Metro (mini-TC) ¡NEW VIDEO!

Post by CommanderZ »

It looks amazing. BUT! Are you making a game or a movie? The whole three minute sequence didn't seem very interactive. You can't justify such a long cutscene just by making a pretty tunnel. Something must be happening there!
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Deimos Anomaly
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Location: Barcelona, Spain

Re: [WIP] Doom Metro (mini-TC) ¡NEW VIDEO!

Post by Deimos Anomaly »

CommanderZ wrote:It looks amazing. BUT! Are you making a game or a movie? The whole three minute sequence didn't seem very interactive. You can't justify such a long cutscene just by making a pretty tunnel. Something must be happening there!
Don't worry dude! This is only the intro level of the TC (like the first Half-Life level). Later that, the gameplay are in creepy tunnels avoiding and fighting ghosts, mutants and other threats!
Naitguolf
Posts: 502
Joined: Wed Mar 17, 2004 6:16 pm
Location: London

Re: [WIP] Doom Metro (mini-TC) ¡NEW VIDEO!

Post by Naitguolf »

Amazing!! But i think its too long for an intro map. (Maybe could be skippable) also, the turning is not sweet, please, fix it :) Other than that... i WANT to play it :)
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Pedro vc
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Re: [WIP] Doom Metro (mini-TC) ¡NEW VIDEO!

Post by Pedro vc »

Screens looking great, except for that cartoonish AK-47
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Captain Proof
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Re: [WIP] Doom Metro (mini-TC) ¡NEW VIDEO!

Post by Captain Proof »

Maybe doing a good model rip of a AK from stalker or some other game might work out better?IMHO the sprite looks good, just needs a little touching up.
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Deimos Anomaly
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Location: Barcelona, Spain

Re: [WIP] Doom Metro 2033 (Need help/volunteers for the proj

Post by Deimos Anomaly »

Up!
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TypeSaucy
Posts: 1000
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Re: [WIP] Doom Metro 2033 (Need help/volunteers for the proj

Post by TypeSaucy »

I dig this.. a lot.
Glad to see this project is back up and running.
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Deimos Anomaly
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Location: Barcelona, Spain

Re: [WIP] Doom Metro 2033 (Need help/volunteers for the proj

Post by Deimos Anomaly »

X-CrAzYkOoL-X wrote:I dig this.. a lot.
Glad to see this project is back up and running.
Thanks a lot :)
I'm working hard to release a demo soon, or maybe the finished version!
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TiberiumSoul
Posts: 1066
Joined: Fri Jan 20, 2012 11:29 pm
Graphics Processor: nVidia (Modern GZDoom)
Location: My Computer...

Re: [WIP] Doom Metro 2033 (Need help/volunteers for the proj

Post by TiberiumSoul »

Crossposting is fun :P
muzzlebrakehotfix.png
Spoiler: Source File : Use with GIMP
You do not have the required permissions to view the files attached to this post.
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Deimos Anomaly
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Re: [WIP] Doom Metro 2033 (Need help/volunteers for the proj

Post by Deimos Anomaly »

TiberiumSoul wrote:Crossposting is fun :P
muzzlebrakehotfix.png
Spoiler: Source File : Use with GIMP
Hey that is amazing :D
Would you do some more?
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TiberiumSoul
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Re: [WIP] Doom Metro 2033 (Need help/volunteers for the proj

Post by TiberiumSoul »

I posted the source file so that you could make the animations as you saw fit bit i should really give you the updated one that allows for the bullets to be moved up the magazine...

Here : https://www.dropbox.com/s/5wuprmiuf5f74 ... e.xcf?dl=0
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BFG
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Location: Germany

Re: [WIP] Doom Metro 2033 (Need help/volunteers for the proj

Post by BFG »

Looking great and very scary, can't wait to play it! reminds me of horror movies.
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Mr.Enchanter
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Re: [WIP] Doom Metro 2033 (Need help/volunteers for the proj

Post by Mr.Enchanter »

TiberiumSoul wrote:Crossposting is fun :P
muzzlebrakehotfix.png
Spoiler: Source File : Use with GIMP
Haha beat me to it :) I can post the alternate muzzles if needed.

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