[request] Nazi sounds
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
[request] Nazi sounds
Is there a resource for Nazi German sight, pain, death and other sounds? I know of Wolfenstein 3d, but they're of low quality. The Mac Wolf3d sounds are better, I know where to find them, but they're overused. The new Wolfenstein might have some very useful pain and death (not sight, unless that "redux" mod is applied) sounds, but I yet need to find out how to extract them; WinRar acts suspiciously with those PK4. As for RTCW, I don't have it installed right now. Probably I should install it and see for myself. I believe the "Nazi bumper pack" released by CaptainToenail uses noises from RTCW?
Is there yet another resource? Please don't direct me to custom Wolf3d mods, unless their authors grant permission.
Is there yet another resource? Please don't direct me to custom Wolf3d mods, unless their authors grant permission.
Re: [request] Nazi sounds
Check out the spear of destiny mission packs and especially Wolf Skevos Jones' excellent wolf3d mods.
I've worked with WSJ before and I'm sure he won't mind if you use his sounds (He made the voices himself for Coming of the Storm), as long as you give him proper credit.
I've worked with WSJ before and I'm sure he won't mind if you use his sounds (He made the voices himself for Coming of the Storm), as long as you give him proper credit.
Re: [request] Nazi sounds
Medal of Honor: Allied Assault has a lot of good German shouts and phrases. Some other WWII games too.
Re: [request] Nazi sounds
Pretty cool. I'd rather finish all those WSJ mods before extracting sounds from them, I'm currently having fun through Castle Totenkopf and those snipers are killing me...
Enjay's reminder of other WW2 franchises is important too.
Enjay's reminder of other WW2 franchises is important too.
Re: [request] Nazi sounds
The first CoD game probably has some and also being a Quake3 engined game (IIRC) it should be easy to extract stuff. I think the Brother's in Arms games have rippable sounds too. (Unreal Engine?)
RtCW is also easily rippable but, from memory, most of the "German" voices are actually English with a comedy / 1950's War Movie style "for you svinehoont, ze var iss over" type of accent.
RtCW is also easily rippable but, from memory, most of the "German" voices are actually English with a comedy / 1950's War Movie style "for you svinehoont, ze var iss over" type of accent.
- wildweasel
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Re: [request] Nazi sounds
Call of Duty 2 has a HUGE database of German battle chatter (a small portion of which I used in wwhc-diaz). Like the first game, it's easily extractable from the .IWD archive files using 7-Zip.
Re: [request] Nazi sounds
Well castle totenkopf and project eisenritter mostly use sounds from other mods/games.printz wrote:Pretty cool. I'd rather finish all those WSJ mods before extracting sounds from them, I'm currently having fun through Castle Totenkopf and those snipers are killing me...
Enjay's reminder of other WW2 franchises is important too.
http://www.youtube.com/watch?v=p0yYFl6ptE0 You may also like the guard's new sounds in this mod I made
Re: [request] Nazi sounds
Heh, awesome. Looking through Totenkopf's help file, I couldn't find any credits. Looks like he forgot to credit those custom SS variety sounds, so I don't knowCKeen wrote:Well castle totenkopf and project eisenritter mostly use sounds from other mods/games.printz wrote:Pretty cool. I'd rather finish all those WSJ mods before extracting sounds from them, I'm currently having fun through Castle Totenkopf and those snipers are killing me...
Enjay's reminder of other WW2 franchises is important too.
http://www.youtube.com/watch?v=p0yYFl6ptE0 You may also like the guard's new sounds in this mod I made
Re: [request] Nazi sounds
I believe most of the sounds are taken from the spear of destiny mission packs.printz wrote:Heh, awesome. Looking through Totenkopf's help file, I couldn't find any credits. Looks like he forgot to credit those custom SS variety sounds, so I don't knowCKeen wrote:Well castle totenkopf and project eisenritter mostly use sounds from other mods/games.printz wrote:Pretty cool. I'd rather finish all those WSJ mods before extracting sounds from them, I'm currently having fun through Castle Totenkopf and those snipers are killing me...
Enjay's reminder of other WW2 franchises is important too.
http://www.youtube.com/watch?v=p0yYFl6ptE0 You may also like the guard's new sounds in this mod I made
Re: [request] Nazi sounds
To be honest I don't have any of those games (Mohaa, Cod, Lost Episodes of Spear) and don't intend to get them just to use their SFX. So after all, I'm kinda ill-suited, unless I try recording myself and somehow processing my voice.
- NeuralStunner
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Re: [request] Nazi sounds
Hope the sounds from the Lost Episodes* are at least good. I find the sprites to be "lol".
* Should've stayed lost, as far as I'm concerned. (Reasons available on request.)
* Should've stayed lost, as far as I'm concerned. (Reasons available on request.)
