Doom Builder 3d mode problem

Archive of the old editing forum
Forum rules
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
Locked
Deathzone
Posts: 105
Joined: Wed Aug 20, 2008 4:18 pm
Location: n00b world where all noobs go to be together and ask stupid questions :D

Doom Builder 3d mode problem

Post by Deathzone »

Alright I'm going say it now, I AM USING DOOM BUILDER 1. I am sorry but there is no way I can get doom builder 2 and I don't want help on how to get it. Im staying with DB1 and I have a problem when I enter 3d mode. When I enter 3d mode the usual cross hair is no longer present and when I click on a linedef to change the texture, the textures do not show up. As I have said before doom builder 1 used to run 100% fine. Help is much appreciated and please don't not reply saying "Doom builder 1 has lots of errors, switch to Doom Builder 2" because I can't. Once again thanks.
User avatar
Macil
Posts: 2529
Joined: Mon Mar 22, 2004 7:00 pm
Preferred Pronouns: He/Him
Location: California, USA. Previously known as "Agent ME".
Contact:

Re: Doom Builder 3d mode problem

Post by Macil »

I had the same problem when running Doom Builder in Linux. Try using windowed 3d mode, and turn on things view (I think the default key is 'T', so just press that while in 3d).
Deathzone
Posts: 105
Joined: Wed Aug 20, 2008 4:18 pm
Location: n00b world where all noobs go to be together and ask stupid questions :D

Re: Doom Builder 3d mode problem

Post by Deathzone »

Did both and it still doesn't work. I don't need the cross hair or need to change textures in 3d mode cause I found a way around it... Thanks for the help though.
Locked

Return to “Editing (Archive)”