[Release] Claws of the Enraged Beast

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Preferred Difficulty?

Tough
3
50%
Slaughter!
3
50%
Didn't enjoy either
0
No votes
 
Total votes: 6

User avatar
Phobus
Posts: 5984
Joined: Thu May 05, 2005 10:56 am
Location: London

Re: [Release] Claws of the Enraged Beast

Post by Phobus »

I presume this being a "Quicky" doesn't help? ;)
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Nash
 
 
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Location: Kuala Lumpur, Malaysia

Re: [Release] Claws of the Enraged Beast

Post by Nash »

I wanted to comment about the whole "quicky" business ever since you released the first one but I didn't want to hurt your feelings... =(
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Phobus
Posts: 5984
Joined: Thu May 05, 2005 10:56 am
Location: London

Re: [Release] Claws of the Enraged Beast

Post by Phobus »

The name was always tongue in cheek, don't worry about that!

Ever since I saw Enjay's "Toss off" version of one of the E1 maps, I decided my projects in that vein would be quickies :P
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[WH]-Wilou84
Posts: 22
Joined: Sun Jan 13, 2008 4:57 am

Re: [Release] Claws of the Enraged Beast

Post by [WH]-Wilou84 »

Really good Phobus, I liked this map. Fun, non-linear, and interesting !
I played on "Slaugther" difficulty, it was quite hard but not frustrating. Missed a lot of secrets though :o
I'll look for them on another playthrough.

Keep them coming !
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Phobus
Posts: 5984
Joined: Thu May 05, 2005 10:56 am
Location: London

Re: [Release] Claws of the Enraged Beast

Post by Phobus »

Thank you :)

With luck we can see a few more releases from me yet this year!

Humourously, the first /idgames review for this wad says "it's not as hard as it makes out" :oops:
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Enjay
 
 
Posts: 27676
Joined: Tue Jul 15, 2003 4:58 pm
Location: Scotland

Re: [Release] Claws of the Enraged Beast

Post by Enjay »

This is increasingly more like a "Carry On" movie than a Doom WAD.

Image

Anyway, fun level. I enjoyed it.

There is a problem that it causes the latest GZdoom SVN versions to crash when loaded with lights.pk3 but I'ver reported that over at DRD already.
User avatar
Remmirath
Posts: 2562
Joined: Sun Dec 23, 2007 3:53 am
Graphics Processor: nVidia with Vulkan support
Location: My house

Re: [Release] Claws of the Enraged Beast

Post by Remmirath »

Phobus wrote: Humourously, the first /idgames review for this wad says "it's not as hard as it makes out" :oops:
Well, that must have been a very very very hardcore player, that considers HR a piece of cake. :P
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Project Shadowcat
Posts: 9369
Joined: Thu Jul 14, 2005 8:33 pm
Preferred Pronouns: They/Them
Operating System Version (Optional): Windows 11
Graphics Processor: nVidia with Vulkan support
Location: Blacksburg, SC USA

Re: [Release] Claws of the Enraged Beast

Post by Project Shadowcat »

Morpheus wrote:
Phobus wrote: Humourously, the first /idgames review for this wad says "it's not as hard as it makes out" :oops:
Well, that must have been a very very very hardcore player, that considers HR a piece of cake. :P
Only Belial.


Anyway, I thought that was a really fun map, too. The flow of the map was probably the biggest highlight to me, because I could run around somewhat recklessly, pay for it, yet find where I needed to be just fine anyway. This map is probably one of the better ones I've played in the past few months. Great job, Phobus. :D

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