[Realm667] Official forum for contributions online! (p1)
Forum rules
Before posting your Resource, please make sure you can answer YES to any of the following questions:
Consult the Resource/Request Posting Guidelines for more information.
Please don't put requests here! They have their own forum --> here. Thank you!
Before posting your Resource, please make sure you can answer YES to any of the following questions:
- Is the resource ENTIRELY my own work?
- If no to the previous one, do I have permission from the original author?
- If no to the previous one, did I put a reasonable amount of work into the resource myself, such that the changes are noticeably different from the source that I could take credit for them?
Consult the Resource/Request Posting Guidelines for more information.
Please don't put requests here! They have their own forum --> here. Thank you!
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ProjectAngel
- Posts: 302
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Re: [Realm667] Contributions (READ THE NEW RULES!!!!!!!)
New monster and and update to one:
http://www.mediafire.com/file/tm1232kinru/Scourge.zip- just sounds and DECORATE tweaks.
http://www.mediafire.com/file/mjhinznwjmi/Executioner.zip- new monster.
http://www.mediafire.com/file/tm1232kinru/Scourge.zip- just sounds and DECORATE tweaks.
http://www.mediafire.com/file/mjhinznwjmi/Executioner.zip- new monster.
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ProjectAngel
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Unholypimpin
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Re: [Realm667] Contributions (READ THE NEW RULES!!!!!!!)
Last edited by Unholypimpin on Sat Nov 28, 2009 1:04 am, edited 1 time in total.
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ProjectAngel
- Posts: 302
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Re: [Realm667] Contributions (READ THE NEW RULES!!!!!!!)
Some things I want to point out:
1. Sounds need to be in OGG format.
2. Images need to be PNG'd.
3. There needs to be a separate text file containing information about the monster as well as credits.
1. Sounds need to be in OGG format.
2. Images need to be PNG'd.
3. There needs to be a separate text file containing information about the monster as well as credits.
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Unholypimpin
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Re: [Realm667] Contributions (READ THE NEW RULES!!!!!!!)
idk how to convert sounds to ogg format
ill make those other changes though
sprites have been made png and credits have been made and info is now seperate from them.
new link here
http://www.mediafire.com/?sharekey=5341 ... eaa7bc68bc
ill make those other changes though
sprites have been made png and credits have been made and info is now seperate from them.
new link here
http://www.mediafire.com/?sharekey=5341 ... eaa7bc68bc
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ProjectAngel
- Posts: 302
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Re: [Realm667] Contributions (READ THE NEW RULES!!!!!!!)
I would recommend Audacity for converting sounds into OGG format.
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Unholypimpin
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Re: [Realm667] Contributions (READ THE NEW RULES!!!!!!!)
ok sounds were converted to ogg
here is the new link of my nethersyst monster, hopefully it follows all the rules of submission now.
http://www.mediafire.com/?om0wgj15mry
here is the new link of my nethersyst monster, hopefully it follows all the rules of submission now.
http://www.mediafire.com/?om0wgj15mry
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Ghastly
- ... in rememberance ...
- Posts: 6109
- Joined: Fri Jul 06, 2007 2:34 pm
Re: [Realm667] Contributions (READ THE NEW RULES!!!!!!!)
Wanted to do something, and wanted to use Eriance's old Homing Rocket Launcher sprites (great design
) for something:
http://www.speedyshare.com/files/196119 ... uncher.zip
Code: Select all
Info:
Name: Double-Grenade-Launcher (DGL)
Class: Level 5
Type: Projectile
Palette: Doom
Summon: DGL
Ammotype: RocketAmmo
AltFire: No
Powered Mode: No
Credits:
Submitted: Ghastly_dragon
Decorate: Ghastly_dragon
GLDEFs: Ghastly_dragon
Sprites: Eriance, Mechadon/KDiZD Team (projectile)
Sounds: Id Software, Ghastly_dragon
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ProjectAngel
- Posts: 302
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Re: [Realm667] Contributions (READ THE NEW RULES!!!!!!!)
Shouldn't the info and credits be in a separate text file in the .zip?
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Ghastly
- ... in rememberance ...
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Re: [Realm667] Contributions (READ THE NEW RULES!!!!!!!)
ProjectAngel wrote:Shouldn't the info and credits be in a separate text file in the .zip?
And they are in a seperate files in the wad itself. I just like putting them here, as well, so people know what it is before they download it.Tormentor667 wrote:(there is a discussion thread in the same forum where this thread can be found, please use that!)[/size]
Last edited by Ghastly on Fri Dec 04, 2009 6:01 pm, edited 1 time in total.
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ShadesMaster
- Posts: 658
- Joined: Thu Jun 12, 2008 2:05 am
Re: [Realm667] Contributions (READ THE NEW RULES!!!!!!!)
That new spirit floating thingie is basically a deformed cacodemon - there's a condition known as Cyclopia and if cacodemons were to get it that's the result.
Look online for 'Cyclopia' if you dare.... ><
Look online for 'Cyclopia' if you dare.... ><
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CaptainToenail
- Posts: 3975
- Joined: Fri Jul 06, 2007 9:16 am
Re: [Realm667] Contributions (READ THE NEW RULES!!!!!!!)
Holy-water Pistol 
The single sound file will not convert to OGG, it gives me a silent file, so tough.
The single sound file will not convert to OGG, it gives me a silent file, so tough.
You do not have the required permissions to view the files attached to this post.
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Tormentor667
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Re: [Realm667] Contributions (READ THE NEW RULES!!!!!!!)
This thread will soon be deprecated in terms of something new I am working on...
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wildweasel
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Re: [Realm667] Contributions (READ THE NEW RULES!!!!!!!)
Good. I'll freely admit at this point that the fact that you were using two threads for one project was more than a little annoying, especially the way you were enforcing it.Tormentor667 wrote:This thread will soon be deprecated in terms of something new I am working on...
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Tormentor667
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