[Realm667] Official forum for contributions online! (p1)

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Dreadopp
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Re: [Realm667] Contributions & Submissions (Update: Rules!)

Post by Dreadopp »

Here's a couple more monsters:

Image
Agaures

Code: Select all

Info:
Name: Agaures
Difficulty: Medium
Summon: Agaures, GhostlyAgaures
Melee: Yes
Distance: Projectile
Type: Demon, Undead

Credits:
Submitted: Dreadopp
Decorate: Dreadopp
GLDEFs: Dreadopp
Sounds: Id Software, Midway, Blizzard Entertainment, Eriance
Sprites: Id Software, Eriance
Sprite Edit: Dreadopp
Idea Base: Eriance's Vulgar and Devil
Image
Pyro Imp

Code: Select all

Info:
Name: Pyro Imp
Difficulty: Easy
Summon: PyroImp
Melee: Yes
Distance: Projectile
Type: Demon

Credits:
Submitted: Dreadopp
Decorate: Dreadopp
GLDEFs: Dreadopp
Sounds: Id, Software
Sprites: Id Software, Raven Software, Eriance
Sprite Edit: Dreadopp, Eriance (the fire sprites)
Idea Base: The Pyro Imp found on the Haunt Beastiary and Eriance's Devil.
Sorry if I forgot to mention anyone in the credits.
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Blade3327
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Location: The ass-end of regulated space

Re: [Realm667] Contributions & Submissions (Update: Rules!)

Post by Blade3327 »

I dunno about the Vulgar edit, but that Pyro Imp looks awesome. Seems like he and the red Pinky demon from KDiZD would be bestest friends :D .
CaptainToenail
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Re: [Realm667] Contributions & Submissions (Update: Rules!)

Post by CaptainToenail »

Nice imp edits, I actually prefer the Agaures, although you need to add some attack noises, it's silent which is odd.

Edit: new weapon, the Unreal 2K4 Assault Rifle, there's the classic version included as well (different sprites)
Name: Unreal Assault Rifle
Class: Level 4
Type: Machinegun
Palette: Doom
Summon: AssaultRifle/AssaultRifle2
AmmoType: Clip
Altfire: No

Submitted: Captain Toenail
Decorate: Captain Toenail
Sprites: Unreal 2K4
Sprite edit: Captain Toenail
Sounds: Unreal 2K4
Idea Base: Unreal 2K4 Assault Rifle, contains classic version aswell.
http://rapidshare.com/files/266124573/U ... e.zip.html
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Dreadopp
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Re: [Realm667] Contributions & Submissions (Update: Rules!)

Post by Dreadopp »

Thanks, guys. :) I didn't realize that the Agaures did not have any attack sounds. I fixed it for the fireballs, but not the breath. I tried creating a sound for it, but i couldn't get it to fit properly. :?

Anyway, here's an update: http://www.sendspace.com/file/v419pu
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Xim
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Re: [Realm667] Contributions & Submissions (Update: Rules!)

Post by Xim »

Updated the Sniper Rifle. It needed a fix, as it had some pretty bad bugs in it. Plus the new A_ZoomFactor needed to be added to it.
SniperRifle.rar
And here's a zombie to go along with it.
SniperZombie.rar
EDIT: By the way, we REALLY need to stop making comment only posts. He clearly stated not to do those, and it's probably a factor into why he hasn't updated the site for so long.
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Tormentor667
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Location: Germany

Re: [Realm667] Contributions & Submissions (Update: Rules!)

Post by Tormentor667 »

I am still collecting stuff, will add it this weekend, so just don't worry ;)
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Tormentor667
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Re: [Realm667] Contributions & Submissions (Update: Rules!)

Post by Tormentor667 »

Monsters are online, weapons will follow if I have enough time to do it today.
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ProjectAngel
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Re: [Realm667] Contributions & Submissions (Update: Rules!)

Post by ProjectAngel »

I've got a newer version of Moloch that's a bit more balanced and with a new behavior and GLDefs... Here's the updated version:

http://www.mediafire.com/?on2jzjdedo4
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Xim
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Re: [Realm667] Contributions & Submissions (Update: Rules!)

Post by Xim »

Hmm, it seems this guy wasn't involved in the update. Maybe I forgot to upload him. Anyways, here's my Freeze Rifle Zombie. I didn't even bother with a marine for him yet. Just a zombie. :P
Jaeden
Posts: 2
Joined: Thu Aug 13, 2009 7:14 am

Re: [Realm667] Contributions & Submissions (Update: Rules!)

Post by Jaeden »

a bit of monsters:

BACTERIA:
Difficulty: Easy
Summon: Bacteria
Melee: Yes
Distance: Projectile
Type: Alien

Credits:
Submitted: Jaeden
Decorate: Jaeden
Sounds: Raven
Sprites: Blizzard Enternaiment, Raven
Sprite Edit: Jaeden
--------------------
CHAOS EATER
Difficulty: Medium
Summon: ChaosEater
Melee: Yes
Distance: Projectile
Type: Demon

Credits:
Submitted: Jaeden
Decorate: Jaeden
Sounds: ID Software
Sprites: Blizzard Enternaiment, Raven
Sprite Edit: Jaeden
--------------------
NETHERSOUL
Difficulty: Hard
Summon: Nethersoul
Melee: No
Distance: Projectile, Teleport, Cloning
Type: Undead, Ghost
Connection: Uses original Lost soul and Cacodemon sounds

Credits:
Submitted: Jaeden
Decorate: Jaeden
Sprites: ID Software, Raven
Sprite Edit: Jaeden
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Last edited by Jaeden on Thu Aug 13, 2009 3:33 pm, edited 1 time in total.
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Tormentor667
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Re: [Realm667] Contributions & Submissions (Update: Rules!)

Post by Tormentor667 »

Xim wrote:Hmm, it seems this guy wasn't involved in the update. Maybe I forgot to upload him. Anyways, here's my Freeze Rifle Zombie. I didn't even bother with a marine for him yet. Just a zombie. :P
Only sprites, nothing else :(
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Xim
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Re: [Realm667] Contributions & Submissions (Update: Rules!)

Post by Xim »

Ooops, wrong ZIP file. Better?
Jaeden
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Re: [Realm667] Contributions & Submissions (Update: Rules!)

Post by Jaeden »

an another bit of monsters:

MECHAHEAD:
Difficulty: Medium
Summon: Mechahead
Melee: No
Distance: Projectile, Tracer
Type: Mechanical

Credits:
Submitted: Jaeden
Decorate: Jaeden
Sounds: Strife
Sprites: Blizzard Enternaiment, ID Software
Sprite Edit: Jaeden
------------------------
DECEIVER:
Difficulty: Hard
Summon: Deceiver
Melee: No
Distance: Projectile, Teleport, Spawn
Type: Demon
Connection: Spawns Nethersouls, Included

Credits:
Submitted: Jaeden
Decorate: Jaeden
Sounds: ID Software
Sprites: ID Software, Raven
Sprite Edit: Jaeden
--------------------------
Mechahead - http://www.sendspace.com/file/9ybxnr
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Mikk-
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Re: [Realm667] Contributions & Submissions (Update: Rules!)

Post by Mikk- »

I've got a weapon.

Name: Doom Alpha rifle (with attachable bayonet)
Class: Level 6
Type: HitScan
Palette: Doom
Summon: Rifle
Ammotype: Cartridge (Cusrom
AltFire: Yes

Submitted: Mikk-
Decorate: Mikk-
Sounds: Unknown
Sprites: ID software

Press alt-fire to attach the bayonet, and altfire again to detach it :D
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ProjectAngel
Posts: 302
Joined: Wed Feb 18, 2009 12:05 am

Re: [Realm667] Contributions & Submissions (Update: Rules!)

Post by ProjectAngel »

Lo and behold, I have a weapon. And lo and behold again, it's for Heretic!

Blood Scepter

Info and creds should be in the WAD.

I also gave Moloch a little more punch: http://www.mediafire.com/?umkyynyzfvz

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