[Realm667] Official forum for contributions online! (p1)

Sprites, textures, sounds, code, and other resources belong here. Share and share-alike!
Forum rules
Before posting your Resource, please make sure you can answer YES to any of the following questions:
  • Is the resource ENTIRELY my own work?
  • If no to the previous one, do I have permission from the original author?
  • If no to the previous one, did I put a reasonable amount of work into the resource myself, such that the changes are noticeably different from the source that I could take credit for them?
If you answered no to all three, maybe you should consider taking your stuff somewhere other than the Resources forum.

Consult the Resource/Request Posting Guidelines for more information.

Please don't put requests here! They have their own forum --> here. Thank you!
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Lolo_is_cool
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Location: italy

Re: [Realm667] Contributions & Submissions (Update: Rules!)

Post by Lolo_is_cool »

oh wow...
My D3 SuperShotgun is already in the armory.
Lol, what a honor :P
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ProjectAngel
Posts: 302
Joined: Wed Feb 18, 2009 12:05 am

Re: [Realm667] Contributions & Submissions (Update: Rules!)

Post by ProjectAngel »

Oh, boo. Moloch didn't make it.
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Ghastly
... in rememberance ...
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Re: [Realm667] Contributions & Submissions (Update: Rules!)

Post by Ghastly »

Tormentor667 wrote:NO DISCUSSION HERE! NO QUESTIONS! ONLY SUBMISSIONS
You can imagine how difficult it would be sifting through all the criticism and suggestions to find new entries. :?
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Alice Jameson
Posts: 133
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Location: Minnesota

Re: [Realm667] Contributions & Submissions (Update: Rules!)

Post by Alice Jameson »

Here's a modification of the Unmaker. It had a couple of issues I thought should have been fixed.

Info:

Name: Unmaker
Class: Level 7
Type: Hitscan
Pallette: Doom
Summon: AlphaUnmaker
Ammotype: DemonicEnergy (custom)
AltFire: Yes

Credits:

Submitted: Alice Jameson
Decorate: The Dark Archon, Xim, Alice Jameson
Sprites: Scuba Steve, id Software, Eriance
Sprites Edit: Alice Jameson
Sounds: Raven
Idea Base: Unmaker from the Doom Bible

Download:
Mirror 1: http://www.mediafire.com/download.php?gcihgiydqzz
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CaptainToenail
Posts: 3975
Joined: Fri Jul 06, 2007 9:16 am

Re: [Realm667] Contributions & Submissions (Update: Rules!)

Post by CaptainToenail »

Tesla Coil, credits in the wad
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Dynamo
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Location: Industrial District

Re: [Realm667] Contributions & Submissions (Update: Rules!)

Post by Dynamo »

This is my first decorate monster ever, so please don't kill me if it sucks :lol:
Name: Suicide Drone
Difficulty: Easy
Connection: None
Summon: SuicideDrone
Melee: Yes
Distance: Charge
Type: Robot

Submitted: CKeen
Decorate: CKeen
GLDEFs: None
Sounds: Paul Fleschute, Toke (SUDRACT only)
Sprites: Paul Fleschute
Sprite Edit: None
Idea Base: Duke3d suicide drone
This is basically a small, flying (and fast) drone that charges at you and detonates upon conctact. It is very dangerous if you don't destroy it quickly, but fortunately a SSG shot is enough to take one down. I think it is extremely funny to summon it as a friendly monster so that it will detonate upon enemies. :D Hope you all like it.

Since it gives me an error when I try to attach the file ("Sorry, the board attachment quota has been reached.", what does it stand for?), this is the download link: http://www.mediafire.com/?ytdhmmmijwy

Here's a screenshot of the Drone in-game:
Spoiler:
CaptainToenail
Posts: 3975
Joined: Fri Jul 06, 2007 9:16 am

Re: [Realm667] Contributions & Submissions (Update: Rules!)

Post by CaptainToenail »

Hornet - who isn't scared of giant demonic wasps? Place big swarms in maps for ultimate annoyance.

http://rapidshare.com/files/252757996/HORNET.zip.html

Apparently the forum upload quota has been reached, so Torm, you better grab these files soon :x
Last edited by CaptainToenail on Mon Jul 06, 2009 2:41 pm, edited 1 time in total.
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XutaWoo
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Joined: Sat Dec 30, 2006 4:25 pm
Location: beautiful hills of those who are friends

Re: [Realm667] Contributions & Submissions (Update: Rules!)

Post by XutaWoo »

Anyone have non-hud shotgun sprites with rotations, perferbly with firing and a hud-sprite of being held?
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Dynamo
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Location: Industrial District

Re: [Realm667] Contributions & Submissions (Update: Rules!)

Post by Dynamo »

CaptainToenail wrote:Hornet - who isn't scared of giant demonic wasps? Place big swarms in maps for ultimate annoyance.

http://www.speedyshare.com/715737813.html

Apparently the forum upload quota has been reached, so Torm, you better grab these files soon :x
Use mediafire and the problem's gone.
CaptainToenail
Posts: 3975
Joined: Fri Jul 06, 2007 9:16 am

Re: [Realm667] Contributions & Submissions (Update: Rules!)

Post by CaptainToenail »

Another monster, the Blot, a horrible little spirit thing made of pure shadow, bounces about the ground and pounces at your face

Image

http://rapidshare.com/files/252758304/BLOT.zip.html
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Tormentor667
Posts: 13556
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Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 11
Graphics Processor: nVidia (Modern GZDoom)
Location: Germany

Re: [Realm667] Contributions & Submissions (Update: Rules!)

Post by Tormentor667 »

I am going to add stuff to the resource archives today, just to let you know ;)
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Amuscaria
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Location: Growing from mycelium near you.

Re: [Realm667] Contributions & Submissions (Update: Rules!)

Post by Amuscaria »

CaptainToenail wrote:Another monster, the Blot, a horrible little spirit thing made of pure shadow, bounces about the ground and pounces at your face

Image

http://rapidshare.com/files/252758304/BLOT.zip.html
Phobus? :D
CaptainToenail
Posts: 3975
Joined: Fri Jul 06, 2007 9:16 am

Re: [Realm667] Contributions & Submissions (Update: Rules!)

Post by CaptainToenail »

Heh, never thought of that :roll:

I made a pimped-up version of the Skulltag minigun for the armory, now it actually feels powerful :twisted:
Creds in the wad as usual.

http://www.speedyshare.com/312287359.html
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ProjectAngel
Posts: 302
Joined: Wed Feb 18, 2009 12:05 am

Re: [Realm667] Contributions & Submissions (Update: Rules!)

Post by ProjectAngel »

I gave Moloch an overhaul on his attacks. Now this guy should do some real damage.

http://www.mediafire.com/file/5jnizedk0mt/Moloch.zip

Info and credits are in the WAD.
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Vader
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Re: [Realm667] Contributions & Submissions (Update: Rules!)

Post by Vader »

Despite it being an obvious Duke3d rip, I like this monster!
However, I remember seeing special charge-frames for the elctricity-attack being worked on... what happened to those? Not finished yet?
Another thing;

The ground-attack projectiles should use additive translucency IMO, right now they use normal translucency, wich looks a bit odd!
I also think you should get rid of those spirit thingys being spawned upon death... the monsters attacks are tough enough already.

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