Other than that, it has been enjoyable.

Little White Mouse? What ungodly thing to make me laugh at my noobness has she created now?Enjay wrote:There have been a few mods, one by LWM that I remember (also Star Wars themed), that managed a more convincing representation of spacecraft flight.
What's wrong with the sounds then?Project Dark Fox wrote:The sounds feel off, though.
Maybe. I Was thinking of having Hoth have objectives and stuff to get the transports off.Tormentor667 wrote:Maybe also some mission based stuff
Sounds simple, for a non-ignorant moron unlike me.Snarboo wrote:Wouldn't simple inertia and newtonian motion be possible using scripting?
Probably should'a put some armor down.X-CrAzYkOoL-X wrote:about the X-wing mod, u die very easy in the 1st 2 levels. try givin urself startin armor.
That would be like armor right?hnsolo77 wrote:perhaps institute some sort of shields? the lower they get the more damage you take
Am I supposed to be flying in the stage with the Imps and that's what's broken? What do you do?Penguinator wrote:must be something on your end.
In the map itself, I guess you're just supposed to kill all the imps, but I recommended it so you can peek into the script to see how Osiris made the "vehicle" function. Seems like it would be a good start to making this project more of a flight simulator.Doorhenge wrote:Am I supposed to be flying in the stage with the Imps and that's what's broken? What do you do?
They're slowed and muffled. Unless I am having sound problems.Doorhenge wrote:What's wrong with the sounds then?Project Dark Fox wrote:The sounds feel off, though.
Oh yeah, Well probably you have underwater reverb on. Go to sound options and turn it off. See the stages are just... giant fish tanks... (hides face in shame)Project Dark Fox wrote:They're slowed and muffled. Unless I am having sound problems.Doorhenge wrote:What's wrong with the sounds then?Project Dark Fox wrote:The sounds feel off, though.