I think you are missing the point.Spleen wrote:Not many I would think, since the amount of ammo players get would be exactly the same as playing with weapon stay right now, without abusing the drop glitch. With weapon stay off, Bob would still be able to get ammo from every shotgun. This is just for weapon stay on.Graf Zahl wrote:Spleen wrote:
It seems simpler to flag a player, whether they picked up a certain kind of weapon at some point, or even started with it. For example, Bob can only get ammo from shotguns once, even if he drops a shotgun and tries to pick up another one.
And that would whack the balance of how many existing multiplayer WADs?
You are changing the exploit in a different manner. If you have a friend (or willing participant) that wants to pick up your dropped weapon, that person can then proceed to drop that weapon back to you. With your proposed suggestion, the drop weapon-ammo deal is abused differently, and it is simply not a solution.