[WIP] DOOMinator Rampage (Terminator Rampage TC for DOOM)

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Baratus][
Posts: 5
Joined: Tue Jul 05, 2016 8:04 am
Graphics Processor: nVidia (Modern GZDoom)

[WIP] DOOMinator Rampage (Terminator Rampage TC for DOOM)

Post by Baratus][ »

Image
DOOMinator Rampage is a mod Trevor0402 and I were working on that ports the Terminator Rampage weapons (maybe enemies) to DOOM using zDOOM or Zandronum. however i might release a test version if it's okay with Trevor0402.

The main goals of the project:
- Weapons from Terminator Rampage with Smooth frames.
- Compatibility for Zandronum & PWADs like Requiem.

Youtube Test Video :
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Luigi2600
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Location: New Russia

Re: [WIP] DOOMinator Rampage (Terminator Rampage TC for DOOM

Post by Luigi2600 »

I thought that blood project of Trevor's was going to be released this month.
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Ma77
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Re: [WIP] DOOMinator Rampage (Terminator Rampage TC for DOOM

Post by Ma77 »

This Looks pretty good (i've always wanted to use the weapons in a way that did not suck ass Coughclassicrivalrycough)
My suggestions:
I think you should put an option to have the Original animations and Smooth ones as well.
take out that weird smoke effect from the guns.
And toggle blood on or off.
edgymemester
Posts: 163
Joined: Sat Jun 20, 2015 4:51 pm

Re: [WIP] DOOMinator Rampage (Terminator Rampage TC for DOOM

Post by edgymemester »

Looks good. I've always hoped someone would make a TR mod for Doom. It was a good-looking game for 1993, it even came out before Doom, I'm not sure why nobody seemed to care about it.

Would the plasma-rifle thing be found piece by piece like in the original Terminator Rampage or as a single weapon?

Not to derail the thread, but does Trevor plan to release any of the other mods he announced? If I remember correctly, he said that after Horror 3D (which is supposed to come out this month), he'd work on some Lameduke mod for Doom, and then there was a mod based on Shadow Warrior as it was in 1994, etc...
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Baratus][
Posts: 5
Joined: Tue Jul 05, 2016 8:04 am
Graphics Processor: nVidia (Modern GZDoom)

Re: [WIP] DOOMinator Rampage (Terminator Rampage TC for DOOM

Post by Baratus][ »

edgymemester wrote: Not to derail the thread, but does Trevor plan to release any of the other mods he announced? If I remember correctly, he said that after Horror 3D (which is supposed to come out this month), he'd work on some Lameduke mod for Doom, and then there was a mod based on Shadow Warrior as it was in 1994, etc...
The Good news about Horror 3D is that it will release a first build around in this month or August.
The Bad news about Horror 3D is that Trevor hasn't worked very much on the project.

He apparently told me that he is a single handed developer & didn't want other people modding it before his official release. some developer (from Russia if i remember correctly.) reworked an alternative hud which is like this :
Image

As for that Lameduke mod, he apparently abandon the project since he have none of the resources from 1995 like the different looking Liztroop & other stuff.

The same thing might of happened with our SW-based mod. not sure if it'll be revived since Gearbox got the rights to Duke Nukem, and Devolver Digital had the rights to Shadow Warrior. wasn't able to contact with Devolver Digital about SW tho.
Ma77 wrote:This Looks pretty good (i've always wanted to use the weapons in a way that did not suck ass Coughclassicrivalrycough)
My suggestions:
I think you should put an option to have the Original animations and Smooth ones as well.
take out that weird smoke effect from the guns.
And toggle blood on or off.
Trevor0402 has told me he could do the original animations, the smoke effect was in some separate wad file I could remove those effects.
i might put the blood bundled as a separated wad file too. However i plan to do a PK3 version btw.

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