In no specific order:
- Borderlands (2 and 3)
- Shadow Warrior (2 and 3)
- Team Fortress (2 and 3)
- Turbo Overkill
- Prodeus
- Warhammer 40,000: Boltgun
- DOOM (2016 and Eternal) (does this count?)
- Left 4 Dead 2
- Hedon
- Supplice
I'm going to try weaning myself off Cyberpunk to play Horizon Zero Dawn. I've heard a lot of good things about it. I started playing it a while back but, due to lack of time, I didn't even complete the introductory levels. I've heard that it can feel a bit grindy initially, but that the pay-off for the grind is really worth it.
Heh, I remember I got this on a floppy under the name "Dynamite" about 15-20 years ago. I liked the concept, and every now and then, I take it for a spin. Currently I have the version where you don't die when the clock runs out, an' I prefer this one. I sometimes feel there are too many levels & too few songs, tho.
X-wing along with TIE Fighter - my first Star Wars games these were, and they bring back tons of memories. With the old "ball" mouses, it was a nightmare to play, but now, it's a breeze Currently I'm tryin' to achieve perfect score for most missions, where it is possible.
Armored Core 6: Fires of Rubicon (Completed, but only one ending)
Resident Evil 4 Remake (Completed)
Sekiro: Shadows Die Twice (Completed, all endings)
Horizon: Zero Dawn (Completed)
Horizon: Forbidden West (Completed)
Now i'm waiting for the Ghost of Tsushima, will release on May 16 on Windows.
Currently, not playing any games.
My nose has been stuck very heavily in VRChat, and by extension Unity so that I can make content for the platform. I'm hoping to make some progress on my own avatar soon with everything I've learned about working on avatars and worlds.
UFO: Alien Invasion I have completed several times, but I just don't finish the game by default and continue to complete missions. It's a pity that updates and additions to this have stopped coming out. https://ufoai.org/
Lately, I've been spending most of my time playing Red Dead Online, and I occasionally jump into Fallout 4 as well.
I'm also hoping to play Minecraft with my older son, but I'm running into some issues connecting to a local server. Still haven't figured that one out yet.
If anyone has any tips or solutions for setting up a local Minecraft server properly, I'd really appreciate the help!
Warrane_L wrote:
I'm also hoping to play Minecraft with my older son, but I'm running into some issues connecting to a local server. Still haven't figured that one out yet.
If anyone has any tips or solutions for setting up a local Minecraft server properly, I'd really appreciate the help!
I hope you can get that sorted out, since Minecraft is much more fun with more than 1 player.
Spoiler: Maybe this will help.
First, determine your type of server.
If you're using the "Open to LAN" button, that's a listen server. That goes down when you leave the game.
If you're using a jar file to host (i.e, java -jar server.jar -Xms1G -Xmx1G..., that's a dedicated server. That stays even if you leave the game (but is more complicated and can use more resources)
A server is what hosts the game other players can join, and these other players are called clients.
Make sure you know your internal IPs. (on the machine that the server is hosted on, connecting to localhost will work, but not on other machines.)
Make sure the firewall (both your OS's and your router's) isn't blocking local traffic on port 25565 (ded. servers only)
Make sure that if online-mode=true in server.properties, all machines have an internet connection. (ded. servers only)
Make sure to allow Minecraft to bypass your firewall (especially in OS). In addition, you may need to specify a port in the game (lis. servers only) and whitelist that, if your router sucks.
Make sure that people on your home network AREN'T using your public IP (i.e, the one you get from ipchicken.com). That won't work, you'll need your private IP.
yum13241 wrote:
> [quote=Warrane_L]
> I'm also hoping to play Minecraft with my older son, but I'm running into
> some issues connecting to a local server. Still haven't figured that one
> out yet.
> If anyone has any tips or solutions for setting up a local Minecraft server
> properly, I'd really appreciate the help!
> [/quote]
>
> I hope you can get that sorted out, since Minecraft is much more fun with
> more than 1 player.
> [spoiler=Maybe this will help.]
> First, determine your type of server.
> If you're using the "Open to LAN" button, that's a listen server.
> That goes down when you leave the game.
> If you're using a jar file to host (i.e, [c]java -jar server.jar -Xms1G
> -Xmx1G...[/c], that's a dedicated server. That stays even if you leave the
> game (but is more complicated and can use more resources)
>
> A server is what hosts the game other players can join, and these other
> players are called clients.
>
> Make sure you know your internal IPs. (on the machine that the server is
> hosted on, connecting to [c]localhost[/c] will work, but not on other
> machines.)
> Make sure the firewall (both your OS's and your router's) isn't blocking
> local traffic on port 25565 (ded. servers only)
> Make sure that if [c]online-mode=true[/c] in server.properties, all
> machines have an internet connection. (ded. servers only)
> Make sure to allow Minecraft to bypass your firewall (especially in OS). In
> addition, you may need to specify a port in the game (lis. servers only)
> and whitelist that, if your router sucks.
> Make sure that people on your home network AREN'T using your public IP
> (i.e, the one you get from ipchicken.com). That won't work, you'll need
> your private IP.
>
> If you need more help, send me a PM.
> [/spoiler]
And how exactly can you check that “the firewall (both your OS and your router) is not blocking local traffic on port 25565 (only for dedicated servers).”
I don't really understand these things.
Your router interface is typically accessible at 192.168.1.1, but Comcast networks will typically have it at 10.0.0.1. You'll need to find a tutorial on how to configure your router to relax its settings (and even then, your router interface will look different), and as such I can't help you much there.
Your OS firewall, obviously, built in to the OS, and it's that thing that says "This app wants to bypass Windows firewall on all public and private networks", assuming you're on Windows. If you hit deny, you can look up how to allow an app you've denied firewall bypass privileges to. If you're on Mac, I'm sorry, but you're on your own. If you're on Linux (you'll know if you are), then I'd suggest continuing this in a PM.