Hell-Forged - Episode 2 (Restarting Eventually)

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nova++
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Re: Hell-Forged - Version 2.00 (Announcement)

Post by nova++ »

He's a ballchinian!
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Amuscaria
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Re: Hell-Forged - Version 2.00 (Announcement)

Post by Amuscaria »

It's not just the Chin. :lol: :mrgreen:
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Nmn
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Re: Hell-Forged - Version 2.00 (Announcement)

Post by Nmn »

I salute you Amuscaria. You really are Legendary :thumb:
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Amuscaria
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Re: Hell-Forged - Version 2.00 (Announcement)

Post by Amuscaria »

@NMN :wub: :wub:
------------------------------------------------
Concept for the Doom Knight, blood-themed boss. One of the 3 Nephilim Knight bosses. Decided to make the world more of a Techno-Egyptian in theme. Hopefully, 1 I can actually model this, and two the sprite will be of sufficient size to render most of the large details. I'd imagine some sort of simplifying will be needed for the sprite.



It'll have 2 attacks, as all of them minibosses in HF. The fist is a wave attack, that throws out multiple energy bolts from the sword. The second, the boss will thrust into the ground, sending multiple rows of floor-hugging energy mines that detonate if you touch them. Intended to box the player in for the first attack.
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Captain J
 
 
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Re: Hell-Forged - Version 2.00 (Announcement)

Post by Captain J »

The design frankly puts marauder to shame and he's definitely going to be the real beast in game.
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Jimmy
 
 
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Re: Hell-Forged - Version 2.00 (Announcement)

Post by Jimmy »

You're a machine-like art deity, Amu. So awesome to see all this momentum on the next chapter of HF, all these monster concepts are badass. Loving the Blood/Venom/Undead theming as well.
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Doominer441
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Re: Hell-Forged - Version 2.00 (Announcement)

Post by Doominer441 »

How big will the Doom Knight be? Like, Baron-sized?
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Amuscaria
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Re: Hell-Forged - Version 2.00 (Announcement)

Post by Amuscaria »

Doominer441 wrote:How big will the Doom Knight be? Like, Baron-sized?
Slightly taller than the Hellduke. It's a boss.
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Doominer441
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Re: Hell-Forged - Version 2.00 (Announcement)

Post by Doominer441 »

Damn, you weren't kidding when you said the Nephilim were giants!
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Amuscaria
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Re: Hell-Forged - Version 2.00 (Announcement)

Post by Amuscaria »

Doominer441 wrote:Damn, you weren't kidding when you said the Nephilim were giants!
I added Nephilims to the plot because I needed a reason to have giant humanoid bosses. :P Seems to fit pretty well, given Nephilim were described as giants in mythology.
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Amuscaria
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Re: Hell-Forged - Version 2.00 (Announcement)

Post by Amuscaria »



The almost-finished sculpt for the incusbus. Sttil to uneven out some of the more symmetrical parts and adjust some forms, but otherwise should be good for posing and rendering.
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Captain J
 
 
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Re: Hell-Forged - Version 2.00 (Announcement)

Post by Captain J »

Oh god i just noticed that
Spoiler:
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Amuscaria
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Re: Hell-Forged - Version 2.00 (Announcement)

Post by Amuscaria »

@Captain J: It's an INCUBUS. :D
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Doominer441
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Re: Hell-Forged - Version 2.00 (Announcement)

Post by Doominer441 »

i love how disgusting it looks!
Gez
 
 
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Re: Hell-Forged - Version 2.00 (Announcement)

Post by Gez »

It could use plumper buttocks, though. :p

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