It's Time for...
- Demolisher
- Posts: 1749
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Re: It's Time for...
That would have been a dooshbag move.
- chronoteeth
- Posts: 2664
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Re: It's Time for...
Man thank god this isn't action doom 2, just 2.
2 is awesome.
I like 2.
2 is awesome.
I like 2.
- Captain Ventris
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Re: It's Time for...
Did you just miss the entire thread?chronoteeth wrote:Man thank god this isn't action doom 2, just 2.
2 is awesome.
I like 2.
- BlackRabite
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Re: It's Time for...
no, you dorkCaptain Ventris wrote:Did you just miss the entire thread?
shit, dude, 2 is great
2 kicks action doom 2's ass for sure
all hail 2!!
- Captain Ventris
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Re: It's Time for...
Has anyone checked if this is Co-Op compatible? If not, it would be SO much fun as a Co-Op game, if Scuba Steve felt like making it Co-Op compatible. 
This is just screaming for levels to be made for it, too. Again, as a Co-Op wad, this would be so full of Win.
This is just screaming for levels to be made for it, too. Again, as a Co-Op wad, this would be so full of Win.
Re: It's Time for...
Its so sweet, good job to scuba and team for dropping this bombshell on the community, you guys rule!
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Scuba Steve
- Posts: 1060
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Re: It's Time for...
I considered it. In the end, there were just to many custom events and scripts that could break with 2 people. But agreed, coop would be amazing.Captain Ventris wrote:Has anyone checked if this is Co-Op compatible? If not, it would be SO much fun as a Co-Op game, if Scuba Steve felt like making it Co-Op compatible.
This is just screaming for levels to be made for it, too. Again, as a Co-Op wad, this would be so full of Win.
- hnsolo77
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Re: It's Time for...
damn, now i need to go out to the gas station and stock up on ACTION BEER for the night
- Captain Ventris
- Posts: 4609
- Joined: Mon Jul 31, 2006 4:25 pm
- Location: San Antonio, TX
Re: It's Time for...
Dang.Scuba Steve wrote:I considered it. In the end, there were just to many custom events and scripts that could break with 2 people. But agreed, coop would be amazing.Captain Ventris wrote:Has anyone checked if this is Co-Op compatible? If not, it would be SO much fun as a Co-Op game, if Scuba Steve felt like making it Co-Op compatible.
This is just screaming for levels to be made for it, too. Again, as a Co-Op wad, this would be so full of Win.
Btw, has anyone stayed until after the end of the credits?
Spoiler:
Re: It's Time for...
I hope so, because I ordered it, and I live in Norway.neoworm wrote:Shipping to Europe possible?
Re: It's Time for...
Will the freely downloadable version end up on the /idgames archives by any chance? It's just that I can't get to Scuba Steve's part of doomworld from my computer - although I could probably do so from another computer in my house.
Re: It's Time for...
Check the link in the first post: it leads to mancubus.net.Phobus wrote:Will the freely downloadable version end up on the /idgames archives by any chance? It's just that I can't get to Scuba Steve's part of doomworld from my computer - although I could probably do so from another computer in my house.
Re: It's Time for...
Ah thanks - turns out I could get on there just fine
I look forward to playing this... though I have to say the information about it on the site is quite confusing. I think I'll try and work it all out myself rather than appear stupid.
- SyntherAugustus
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Re: It's Time for...
Man how did I not notice this, gonna play this immediately!
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DavidB1000
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Re: It's Time for...
Wow! I'm impressed that in any community, something this big could be kept secret for so long! Since I'm a big fan of Final Fight et. all, my favorite arcade game, (got to the forth stage once on one quarter!) I'll probably go play this soon. If I don't get distracted with Morrowind and Diablo 2.
You're an awesome man, Scuba Steve
You're an awesome man, Scuba Steve
