Custom Texture Thread.

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zrrion the insect
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Re: Custom Texture Thread.

Post by zrrion the insect »

A lot of the old farm houses around where I live still have Bakelite outlets and lite switches (some even have the stuff for gas lites.) I always wondered why blood didn't have Bakelite switches and outlets given it's not present day setting.
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agaures
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Re: Custom Texture Thread.

Post by agaures »

Made a variant of FLOOR4_6:

Image

A gray one too:

Image

They tile pretty nice in my opinion:

Image Image
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abbuw
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Re: Custom Texture Thread.

Post by abbuw »

Filthy water. Another digitized texture. It uses a Quake 2 water texture for an overlay. However, it doesn't tile well. It does look good if you add a WARP setting to it in a textures lump, though.
Grease Water.png
Grease Water.png (8.24 KiB) Viewed 1276 times
A tech texture from Quake that I modified.
silver quake thing.png
silver quake thing.png (4.59 KiB) Viewed 1276 times
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abbuw
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Re: Custom Texture Thread.

Post by abbuw »

Some blood splatters.
Attachments
SPLAT! BLUE.png
SPLAT! BLUE.png (3 KiB) Viewed 1230 times
SPLAT! GREEN.png
SPLAT! GREEN.png (2.94 KiB) Viewed 1230 times
SPLAT.png
SPLAT.png (2.86 KiB) Viewed 1230 times
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abbuw
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Re: Custom Texture Thread.

Post by abbuw »

And here's a broken vent grate.
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brokeventgrate.png
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abbuw
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Re: Custom Texture Thread.

Post by abbuw »

Even more textures. This time it has a water theme. Includes a revamped filth water, some normal water, and some TOXIC SLIME! This time they should tile well.
Attachments
Grease water.png
Grease water.png (6.48 KiB) Viewed 1167 times
water.png
water.png (6.61 KiB) Viewed 1167 times
slime.png
slime.png (5.75 KiB) Viewed 1167 times
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abbuw
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Re: Custom Texture Thread.

Post by abbuw »

A depressing rusty teal steel.
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boat of car.png
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abbuw
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Re: Custom Texture Thread.

Post by abbuw »

Here's the depressing rust texture applied to the BROWN1 texture.
Attachments
Lower contrast
Lower contrast
rustybrown2.png (15.33 KiB) Viewed 994 times
brownrust.png
brownrust.png (15.07 KiB) Viewed 1053 times
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abbuw
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Re: Custom Texture Thread.

Post by abbuw »

A filthy clock with it's hands stuck at a 10:32, and a very odd camera. The clock is original, the camera has an iD texture on it. They're both digitized. I forgot all about these textures.
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abcam.png
abcam.png (3.02 KiB) Viewed 946 times
abclock.png
abclock.png (4.51 KiB) Viewed 946 times
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abbuw
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Re: Custom Texture Thread.

Post by abbuw »

Some odd brown tiling (sandstone, shopping mall tiles?), and some insane asylum tiling (inspired by the Hitman games!). Both digitized.
Attachments
sandstone tiles.png
sandstone tiles.png (3.84 KiB) Viewed 863 times
asylum tiles.png
asylum tiles.png (4.21 KiB) Viewed 863 times
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WickedRedGrin
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Re: Custom Texture Thread.

Post by WickedRedGrin »

Twin Peaks1
Twin Peaks1
tile2.png (1.07 KiB) Viewed 830 times
Twin Peaks2
Twin Peaks2
Tile1.png (5.58 KiB) Viewed 830 times
Shining1
Shining1
tile3.png (15.43 KiB) Viewed 830 times
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WickedRedGrin
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Re: Custom Texture Thread.

Post by WickedRedGrin »

Shining2
Shining2
tile4.png (8.49 KiB) Viewed 821 times
Shining3
Shining3
tile5.png (9.06 KiB) Viewed 818 times
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Enjay
 
 
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Re: Custom Texture Thread.

Post by Enjay »

WickedRedGrin wrote:Twin Peaks
Heh!
Spoiler:
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abbuw
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Re: Custom Texture Thread.

Post by abbuw »

WickedRedGrin wrote:Shining2 Shining3
Those are some very complex textures. Nice job!

Here are some bricks. They can be used in any area that has bricks. Maybe you can push one brick in, and a secret opens...?
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bricks.png
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Enjay
 
 
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Re: Custom Texture Thread.

Post by Enjay »

abbuw wrote:Maybe you can push one brick in, and a secret opens...?
ImageImageImage

Maybe too obvious?
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