Page 57 of 104

Re: Stronghold - It's about time! (p.54)

Posted: Sat Jul 17, 2010 6:48 am
by Grymmette
Tormentor667 wrote:Unfortunately, most of them are that complex, they only work in Hardware-Mode. Other than that, there are several maps which use 3d-floors and also require them!
I guess I never noticed because I'm always using the hardware renderer, ah well...

Re: Stronghold - It's about time! (p.54)

Posted: Sat Jul 17, 2010 8:26 am
by KILLER2
Will it be singleplayer compatible?....pleeeease!

Re: Stronghold - It's about time! (p.54)

Posted: Sat Jul 17, 2010 9:36 am
by .+:icytux:+.
KILLER2 wrote:Will it be singleplayer compatible?....pleeeease!
yep

Re: Stronghold - It's about time! (p.54)

Posted: Sat Jul 17, 2010 3:13 pm
by Project Shadowcat
.+:icytux:+. wrote:
KILLER2 wrote:Will it be singleplayer compatible?....pleeeease!
yep
Will it be reasonably single-player compatible? As in, not bone-crushingly difficult for one player?

Re: Stronghold - It's about time! (p.54)

Posted: Sat Jul 17, 2010 4:22 pm
by wildweasel
One player might have a tricky time, but I think single players get more money than co-op groups so they can buy more gadgets to help out (turrets, marine spawns, Random Weapons, etc).

If this is not the case, then it should be.

Re: Stronghold - It's about time! (p.54)

Posted: Sat Jul 17, 2010 5:50 pm
by .+:icytux:+.
well, in multiplayer, the monsters, items, and pretty much everything. gets multiplied per player ingame.

Re: Stronghold - It's about time! (p.54)

Posted: Mon Jul 19, 2010 1:27 pm
by Phobus
I remember that being the case a long time ago. I also remember mappers such as Torm having a very hard time keeping difficulty reasonable :P but, with all the time that's passed, I'm thinking quality should be unavoidable, and look forwards to finally seeing it released (and seeing what Morph did with that '06/'07 map of mine :P )

Re: Stronghold - It's about time! (p.54)

Posted: Mon Jul 19, 2010 1:37 pm
by Jimmy
I've been playtesting this extensively as of late, and I guarantee that most players will at the very least thoroughly enjoy the first three tiers. The last three tiers, however, are for somewhat more seasoned players. :P

...I may be biased by being a member of the quality control team, but my point still stands. :P

Re: Stronghold - It's about time! (p.54)

Posted: Tue Jul 20, 2010 11:16 am
by mrphysics
So is there any chance we might get some new preview screen shots before this actually gets released? :D

Re: Stronghold - It's about time! (p.54)

Posted: Tue Jul 20, 2010 11:29 am
by Arch-Valentine
Bout damn time! :P

Re: Stronghold - It's about time! (p.54)

Posted: Tue Jul 20, 2010 12:46 pm
by perfectpitchrob
mrphysics wrote:So is there any chance we might get some new preview screen shots before this actually gets released? :D
It's been 9 months since there's been new shots, I'd love to see some more new shots! :)

Re: Stronghold - It's about time! (p.54)

Posted: Tue Jul 20, 2010 1:17 pm
by Tormentor667
mrphysics wrote:So is there any chance we might get some new preview screen shots before this actually gets released? :D
Nope, not necessary anymore :)

Re: Stronghold - It's about time! (p.54)

Posted: Tue Jul 20, 2010 3:54 pm
by SamVision
Tormentor667 wrote:
mrphysics wrote:So is there any chance we might get some new preview screen shots before this actually gets released? :D
Nope, not necessary anymore :)
Has it been released yet? Because I spotted an inaccessible Stronghold Beta server on Doomseeker.

Re: Stronghold - It's about time! (p.54)

Posted: Tue Jul 20, 2010 3:57 pm
by InsanityBringer
SamVision wrote:Beta
we know

Re: Stronghold - It's about time! (p.54)

Posted: Tue Jul 20, 2010 4:28 pm
by SamVision
InsanityBringer wrote:
SamVision wrote:Beta
we know
...so has it been released or not? I'm confused. :?