Page 57 of 104
Re: Stronghold - It's about time! (p.54)
Posted: Sat Jul 17, 2010 6:48 am
by Grymmette
Tormentor667 wrote:Unfortunately, most of them are that complex, they only work in Hardware-Mode. Other than that, there are several maps which use 3d-floors and also require them!
I guess I never noticed because I'm always using the hardware renderer, ah well...
Re: Stronghold - It's about time! (p.54)
Posted: Sat Jul 17, 2010 8:26 am
by KILLER2
Will it be singleplayer compatible?....pleeeease!
Re: Stronghold - It's about time! (p.54)
Posted: Sat Jul 17, 2010 9:36 am
by .+:icytux:+.
KILLER2 wrote:Will it be singleplayer compatible?....pleeeease!
yep
Re: Stronghold - It's about time! (p.54)
Posted: Sat Jul 17, 2010 3:13 pm
by Project Shadowcat
.+:icytux:+. wrote:KILLER2 wrote:Will it be singleplayer compatible?....pleeeease!
yep
Will it be
reasonably single-player compatible? As in, not bone-crushingly difficult for one player?
Re: Stronghold - It's about time! (p.54)
Posted: Sat Jul 17, 2010 4:22 pm
by wildweasel
One player might have a tricky time, but I think single players get more money than co-op groups so they can buy more gadgets to help out (turrets, marine spawns, Random Weapons, etc).
If this is not the case, then it should be.
Re: Stronghold - It's about time! (p.54)
Posted: Sat Jul 17, 2010 5:50 pm
by .+:icytux:+.
well, in multiplayer, the monsters, items, and pretty much everything. gets multiplied per player ingame.
Re: Stronghold - It's about time! (p.54)
Posted: Mon Jul 19, 2010 1:27 pm
by Phobus
I remember that being the case a long time ago. I also remember mappers such as Torm having a very hard time keeping difficulty reasonable

but, with all the time that's passed, I'm thinking quality should be unavoidable, and look forwards to finally seeing it released (and seeing what Morph did with that '06/'07 map of mine

)
Re: Stronghold - It's about time! (p.54)
Posted: Mon Jul 19, 2010 1:37 pm
by Jimmy
I've been playtesting this extensively as of late, and I guarantee that most players will
at the very least thoroughly enjoy the first three tiers. The last three tiers, however, are for somewhat more seasoned players.
...I
may be biased by being a member of the quality control team, but my point still stands.

Re: Stronghold - It's about time! (p.54)
Posted: Tue Jul 20, 2010 11:16 am
by mrphysics
So is there any chance we might get some new preview screen shots before this actually gets released?

Re: Stronghold - It's about time! (p.54)
Posted: Tue Jul 20, 2010 11:29 am
by Arch-Valentine
Bout damn time!

Re: Stronghold - It's about time! (p.54)
Posted: Tue Jul 20, 2010 12:46 pm
by perfectpitchrob
mrphysics wrote:So is there any chance we might get some new preview screen shots before this actually gets released?

It's been 9 months since there's been new shots, I'd love to see some more new shots!

Re: Stronghold - It's about time! (p.54)
Posted: Tue Jul 20, 2010 1:17 pm
by Tormentor667
mrphysics wrote:So is there any chance we might get some new preview screen shots before this actually gets released?

Nope, not necessary anymore

Re: Stronghold - It's about time! (p.54)
Posted: Tue Jul 20, 2010 3:54 pm
by SamVision
Tormentor667 wrote:mrphysics wrote:So is there any chance we might get some new preview screen shots before this actually gets released?

Nope, not necessary anymore

Has it been released yet? Because I spotted an inaccessible Stronghold
Beta server on Doomseeker.
Re: Stronghold - It's about time! (p.54)
Posted: Tue Jul 20, 2010 3:57 pm
by InsanityBringer
SamVision wrote:Beta
we know
Re: Stronghold - It's about time! (p.54)
Posted: Tue Jul 20, 2010 4:28 pm
by SamVision
InsanityBringer wrote:SamVision wrote:Beta
we know
...so has it been released or not? I'm confused.
