Not really in this case. Some of the dialogue choices are there to just allow you to "roleplay" the scav the way you would want. Although some choices later do effect how people act toward you, which while not game-ending in most cases will lock you out of some useful information unless you earn back their respect. Of course, there are a couple of characters who do appreciate a little banter, so...Kroc wrote:Quick FAQ before I leave the subway on my bike -- does it matter what response I give to Violet about Porcelain? I.e. will it change things if I say she handled herself well, vs. she was being stupid?
Maps are now in UDMF format. simply use slade to open the wads in the maps folder, and you should see a separate file inside each which holds conversations.sahhhha wrote:Greetings! Please tell me where the file with the dialogs is.
I have actually already used one of these with NMN's permission. You may recognize "Lucy" when you see her.Deon wrote:Hey Vostok! If you decide so, a couple of these monsters may fit the mutant roster or one of submods, I share:
Download: viewtopic.php?f=37&t=73762&p=1205244#p1205244

FINAL WORD TO ALL
It occurs to me that there are a few outstanding issues with this that are holding it back from being a "complete package" as it were. Expect another big update at some point in the future which will hopefully coincide with releases of standalone packs. Many thanks for all the feedback so far, it has been really useful to us.
