Submerged
- Alterworldruler
- Posts: 622
- Joined: Mon Dec 19, 2005 7:31 am
- Tormentor667
- Posts: 13554
- Joined: Wed Jul 16, 2003 3:52 am
- Preferred Pronouns: He/Him
- Operating System Version (Optional): Windows 11
- Graphics Processor: nVidia (Modern GZDoom)
- Location: Germany
- Contact:
- Shadelight
- Posts: 5113
- Joined: Fri May 20, 2005 11:16 am
- Location: Labrynna
- Alterworldruler
- Posts: 622
- Joined: Mon Dec 19, 2005 7:31 am
- Cutmanmike
- Posts: 11351
- Joined: Mon Oct 06, 2003 3:41 pm
- Operating System Version (Optional): Windows 10
- Location: United Kingdom
- Contact:
- Shadelight
- Posts: 5113
- Joined: Fri May 20, 2005 11:16 am
- Location: Labrynna
- solarsnowfall
- Posts: 1581
- Joined: Thu Jun 30, 2005 1:44 am
That's a GZDoom problem I've encountered myself. I haven't been able to pin point a common cause.
Anyway, there's no reason for all those scripts for the bubbles. Get rid of all those old scripts and replace them with this one.
Anyway, there's no reason for all those scripts for the bubbles. Get rid of all those old scripts and replace them with this one.
Code: Select all
Script 4 OPEN
{
for (int tid=1; tid<=47; tid+=2)
{
Spawn ("MapSpot", GetActorX(tid) + random(-8.0, 8.0), GetActorY(tid) + random(-8.0, 8.0), GetActorZ(tid), tid+1, 0);
Thing_Projectile (tid+1, random(204, 206), 0, 0, random(5, 10));
Thing_Remove (tid+1);
}
delay (1);
restart;
}
- Shadelight
- Posts: 5113
- Joined: Fri May 20, 2005 11:16 am
- Location: Labrynna
One month bump but eh, it'll manage.
I've begun searching for water monsters and I would like to request an Aqua Demon(with aquatic features :3) while I'm at it.
I finally fixed a bug that's been bugging the hell out of me, a random crashing bug, all I needed to do was fix a few missing texture areas and bam, it worked, but then it suddenly stopped working again and I'm sure it's for the same reason. I plan on adding pipe detail to some of the rooms when SLADE gets Slope support back(since I hate dealing with them in Doom Builder), I even plan on making a sequel to this since I have the rest of the map planned out(I hope it works well, x.x). Bouncy is supplying help by making a few M&M monsters in decorate and Phobus I will still credit(and everyone in there) for the Water Resource Wad.
I've begun searching for water monsters and I would like to request an Aqua Demon(with aquatic features :3) while I'm at it.
I finally fixed a bug that's been bugging the hell out of me, a random crashing bug, all I needed to do was fix a few missing texture areas and bam, it worked, but then it suddenly stopped working again and I'm sure it's for the same reason. I plan on adding pipe detail to some of the rooms when SLADE gets Slope support back(since I hate dealing with them in Doom Builder), I even plan on making a sequel to this since I have the rest of the map planned out(I hope it works well, x.x). Bouncy is supplying help by making a few M&M monsters in decorate and Phobus I will still credit(and everyone in there) for the Water Resource Wad.
- Shadelight
- Posts: 5113
- Joined: Fri May 20, 2005 11:16 am
- Location: Labrynna
Re: Submerged
Bump! I finally found this old WAD and I hope to improve it and add new stuff. 
