At last!
How does Doomslayer mode work, exactly? I started playing it and so far I noticed enemies are deadlier - though not faster - and some items have been removed.
EDIT: I see monsters all get replaced by their toughest variant - except for the Imp, which can still be fought alongside the Nightmare Imp. How come?
Also, upon reaching the secret exit to Hectic, the final secret did not register.
EDIT #2: I am not sure the "Press Use to Skip" notification is really needed. Such hand holding has no place in Doom, as anyone who played Doom at least once in their lifetime knows intermission screens can be skipped at any time. If anything, I find it more distracting than anything else.
EDIT #3: Replacing Mancubi by Barons in MAP29 on Doomslayer difficulty seems to be an odd move, as it makes the sequence actually much easier!
EDIT #4: Still on MAP29, replacing the Berserker Pack with a regular Large Medkit prevents me from backtracking to the Yellow Door, as I cannot pick it up at full health and thus the second ambush does not happen and the door leading to the starting area does not open. Unless there is something else I am missing, I guess this is where my first run on Doomslayer ends...
