Somewhere in Hell - Beta available (Madness Combat mod)
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
Re: Somewhere in Hell - Madness Combat inspired mod (Alpha0.11 released)
It'd be interesting to be able to play as MAG hank and deimos in DedmosRebuilt.fla where he has weird rock powers.
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Re: Somewhere in Hell - Madness Combat inspired mod (Alpha0.11 released)
can someone remake the levels to become the areas we see in madness combat? and maybe some enemies to.
Re: Somewhere in Hell - Madness Combat inspired mod (Alpha0.11 released)
https://www.moddb.com/mods/somewhere-in ... dev-gzdoom
Here's grunts, it does require a development version of gzdoom though.
Here's grunts, it does require a development version of gzdoom though.
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Re: Somewhere in Hell - Madness Combat inspired mod (Grunts released)
Small graphical bug: Flipping off while firing sawn-off causes you to have three hands.
You also have three hands when firing shorty and M16 while flipping off.
You also have three hands when firing shorty and M16 while flipping off.
Last edited by ShotgunGuy on Wed Mar 13, 2024 2:59 pm, edited 1 time in total.
- Ferretmanjcdenton
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Re: Somewhere in Hell - Madness Combat inspired mod (Grunts updated)
im cooking up a new system that i dubbed 'zsanimator', it's a framework that lets you export blender animations directly into gzdoom with, if i am allowed to say so myself, fairly good results
Re: Somewhere in Hell - Madness Combat inspired mod (Grunts updated)
Great mod!... Will be a body & gore auto removal option to keep the fps in the future?
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Re: Somewhere in Hell - Beta 1 available (Madness Combat mod)
Cool as hell, very nice. There is a bug though. While reloading (not every weapon is like this), there's some stray frames of a left hand that pops up for a few brief moments. Using gzdoom-x64-g4.13pre-83-g0caa036a9.
Re: Somewhere in Hell - Beta available (Madness Combat mod)
Currently working on the zombies, they can infect dead grunts now, you can download and play with it right now, moddb.com/mods/somewhere-in-hell