What?
Breezeep wrote:I'm liking this mod so far, but I'm not too keen on the player size. I prefer it to be like vanilla doom. Otherwise, good job on releasing this!
The player size is not changed in any way.
Slydir wrote:I could be wrong, but I don't think the Anti-Air Chainsaw does bonus damage against Lost Souls
You are correct, it looks like an oversight in the Anti-Air Chainsaw, it has no specific bonus. Fixed!
Princess Viscra Maelstrom wrote:fair enough. i hadn't exactly tried that mod before, so trying it with something completely new kind of kicked me in the face and laughed at my many deaths. i'd assume it's more fun to play in co-op for this reason. at any rate, i'm liking what i see so far. i'll probably have to play it without CH in case i want to not die all the time.
Yholl wrote:EDIT: I DIED MANY MANY TIMES THIS IS SO GODDAMN HARD IT'S NOT EVEN FUNNY
I wasn't kidding around.
KILLER2 wrote:It's pretty neat but...I think what it's missing is a special (or maybe more) "unique" weapon for each class a-la DRLA. I think that could add a bit more flavour.
There aren't any classes, and there aren't going to be any extra weapons.
KILLER2 wrote:I've played this mod today with Colourful Hell and, aside from it being occasionally frustrating and unforgiving, it's great fun! If you could make a tweak that makes tough enemies drop (or have a chance to drop) rarity weapons, and maybe some special interaction with when a tough opponent also becomes legendary, that would make it even more awesome

That has to be done on CHs end, not mine.
I've also fixed a few hilarious but probably harmless maybe bugs, like weapons being chosen to be Legendary, or weapons being terrified of your violent ways.
I'll sit on this for a day or two, see if a few more bugs come in, then I'll fix and release a 1.1