[SPRITES] Spriting Carnival!!

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Uboa
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Re: [SPRITES] Spriting Carnival!!

Post by Uboa »

scalliano wrote:The glove definitely has a lot more definition now. The thumb could still use a bit of tweaking. Keep it up!
The thumb does look a little thin. I'll try to fix that.
Blue Shadow
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Re: [SPRITES] Spriting Carnival!!

Post by Blue Shadow »

Uboa wrote:It's the underside of the arm, there is no hair.
I was more talking about this area, here.

Image

I mean, Doomguy is a hairy fella, after all.
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Uboa
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Re: [SPRITES] Spriting Carnival!!

Post by Uboa »

Blue Shadow wrote:
Uboa wrote:It's the underside of the arm, there is no hair.
I was more talking about this area, here.

Image

I mean, Doomguy is a hairy fella, after all.
Noted. I'll see what I can do about that. In the meantime, I changed it a bit:

Image
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Nash
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Nash »

Looks like the Doomguy became a drug addict...

(too skinny)
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Uboa
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Re: [SPRITES] Spriting Carnival!!

Post by Uboa »

I know it's skinny. I get it. :?
gerolf
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Re: [SPRITES] Spriting Carnival!!

Post by gerolf »

DrDoctor wrote:Suddenly....
shotgunelemental.gif
Please finish this one, it's worth it!
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HellCattX
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Re: [SPRITES] Spriting Carnival!!

Post by HellCattX »

refined that revolver a bit, no longer uses single action fire, instead it works like a double action revovler, when you pull the trigger it spins the chamber and draws back the hammer, then then fires. As per usual, it comes with reloads! Sounds Not included.

Preview Video!

*Horrah youtube screwed my sounds again!

Sprites!
Spoiler:
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UnTrustable
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Re: [SPRITES] Spriting Carnival!!

Post by UnTrustable »

A weapon idea i had for awhile...
I call it the Mega-SuperShotgun, but basicly its the same
SuperShotgun but has an auto-load clip simular to the Tommygun mechanism.

The example shows a 2 x 8 shots, but can be upgraded easely to 2 x 16, however, upgrade it more than 2 x 8,
might feel wrong according to the size of the clip..... anyways, I have worked on these spites for a couple of hours.

Image

EDIT: I see that my gif-compiler made a few pixel errors, because the sprites themselves are fine. hm...
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HellCattX
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Re: [SPRITES] Spriting Carnival!!

Post by HellCattX »

i love that shotgun, might have to borrow it for a while, hehe.
Zombieguy
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Re: [SPRITES] Spriting Carnival!!

Post by Zombieguy »

UnTrustable wrote:Image
THIS.
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Ravick
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Re: [SPRITES] Spriting Carnival!!

Post by Ravick »

HellCattX wrote:revolver
Awesome. Is this able for download with this sounds? :wub:
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zrrion the insect
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Re: [SPRITES] Spriting Carnival!!

Post by zrrion the insect »

UnTrustable wrote:Image
This is all kinds of sweetness. I can already think of a few uses, although with a slightly modified clip.
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UnTrustable
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Re: [SPRITES] Spriting Carnival!!

Post by UnTrustable »

Thats okay. :D
Maybe i should share the sprites i have made. Use or modify what ever you want.
The idea was that the shells were sliding into some rail, but still slightly visible at the very edge of that rail.

Image
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Viscra Maelstrom
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Re: [SPRITES] Spriting Carnival!!

Post by Viscra Maelstrom »

you should probably use some better shell casing sprites for the MSSG. iirc there are some good-looking unused shell-casing sprites in DOOM.wad. other than that it looks pretty neat.
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Uboa
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Re: [SPRITES] Spriting Carnival!!

Post by Uboa »

Viscra Maelstrom wrote:you should probably use some better shell casing sprites for the MSSG. iirc there are some good-looking unused shell-casing sprites in DOOM.wad. other than that it looks pretty neat.
Weren't there some from the pre-betas or pre-releases?
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