[WIP] Doom: Evil Unleashed -- announcement

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twinkieman93
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Re: [WIP] Doom: Evil Unleashed

Post by twinkieman93 »

hfc2x wrote:
Project Dark Fox wrote:I think that was simply a "I'm taking it back", guys.
At least one person got it right.
It's easy to assume you cancelled the whole project when you blanked the entirety of the first post instead of just the portion of it that triggered this whole fiasco.
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hfc2x
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Re: [WIP] Doom: Evil Unleashed

Post by hfc2x »

Or maybe because the whole first post was entirely dedicated to this whole fiasco? Who do you think I am to kill the project at the first sign of hassle? Sodaholic?
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twinkieman93
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Re: [WIP] Doom: Evil Unleashed

Post by twinkieman93 »

Not from what I recall, but then again, I can't check what it said. Because you blanked it.
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RV-007
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Re: [WIP] Doom: Evil Unleashed

Post by RV-007 »

Oh well, it is really difficult to base things off of the Doom Bible or even Doom RPG! I wouldn't even know what to do about beta/alpha concepts. Congrats for the work. I guess the reason why id didn't go thru with the narrative is probably due to the costs and matter of implementation. I guess this project is written proof of Murphy's laws. lol
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wildweasel
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Re: [WIP] Doom: Evil Unleashed

Post by wildweasel »

twinkieman93 wrote:Not from what I recall, but then again, I can't check what it said. Because you blanked it.
This is exactly why there is a rule about blanking out your posts!
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TheMightyHeracross
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Re: [WIP] Doom: Evil Unleashed

Post by TheMightyHeracross »

But seriously, when you nuke the OP, say that it's a "terrible idea", and replace [WIP] with [???], it's pretty easy to think that you cancelled it.

Well, glad to see that this is not the case. Still looking forward to playing whenever the release is (but I'm patient, so take your time). :D
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Springy
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Re: [WIP] Doom: Evil Unleashed

Post by Springy »

Sodaholic has a message for you Hfc2x.
Last edited by Springy on Fri Jun 20, 2014 2:37 am, edited 1 time in total.
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Robomorons
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Re: [WIP] Doom: Evil Unleashed

Post by Robomorons »

Well, seems like the mod hit a snag. AGAIN. And this time treading into illegal territory. How much more nonsense does this thing have to go through before it's actually completed?
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RV-007
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Re: [WIP] Doom: Evil Unleashed

Post by RV-007 »

The OP is back up (more or less)!
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TheMightyHeracross
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Re: [WIP] Doom: Evil Unleashed

Post by TheMightyHeracross »

Robomorons wrote:Well, seems like the mod hit a snag. AGAIN. And this time treading into illegal territory. How much more nonsense does this thing have to go through before it's actually completed?
First of all, the "illegal territory" crap ended a loooooooooooooooong time ago, when he shut down the crowdfunding attempt a couple of days after he started. Sodaholic wants it shut down because of that crowdfunding situation. Why he still cares long after he ended it, I don't know, but I guess the mod is either dead or going to take a very, very long time... relative to previous development time.
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IMX
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Re: [WIP] Doom: Evil Unleashed

Post by IMX »

Robomorons wrote:How much more nonsense does this thing have to go through before it's actually completed?
Doom Bible is the new Mordeth :?
Gez
 
 
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Re: [WIP] Doom: Evil Unleashed

Post by Gez »

IMX wrote:Doom Bible is the new Mordeth :?
Every single Doom Bible or Doom Alpha mod project has failed so far. Like Mordeth, it's not anything new.

Sodaholic edited the [wiki=Doom: Evil Unleashed (hfc2x)]project page on the wiki[/wiki], and this was reverted. I'm not sure how to handle the situation yet. If it seems like an edit warring in the making, I'll protect the page.
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Jake Crusher
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Re: [WIP] Doom: Evil Unleashed

Post by Jake Crusher »

Wait a sec, I don't get it. If Sodaholic is not EU's current leader (no pun intended), and hfc2x decided not to do that crowd-funding stuff - then why the first person is so irritated?
I do not wish to see this project stopped. Especially because of someone's rash decision to stop everything.
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wildweasel
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Re: [WIP] Doom: Evil Unleashed

Post by wildweasel »

Sodaholic was - at some point - the project's leader. However, I noticed this in the Talk page for the project on ZDoom's wiki:
ZDoom Wiki/Doom: Evil Unleashed/Talk page wrote:Please remove all references to me in this project. Thanks. Sodaholic 04:55, 20 February 2012 (UTC)
Considering that he has only now decided - after one small mistake - to return and reassert his leadership over a project that, two years ago, he wanted nothing more to do with? Not cool. This is eerily reminiscent of what happened with Skulltag back in the day. Also this from his Doomworld post:
Sodaholic wrote:If you're going to continue the project (though I SERIOUSLY do not want you to), you must remove my own assets. These include:

*The completely gray 0.5 rifle.
*The alpha/final shotgun hybrid.
*The computer voices (like "ground floor" and stuff)
*My modified 0.4 maps (if any remain in the project)
*Whatever decorate coding I did.
*Who knows what else, I can't remember as it's been years.
About the only things he can legally claim credit to are probably the computer voices and the code. The rest is so deeply rooted in the original, id Software-copyrighted assets that demanding that they be pulled is pretty much meaningless, since they can be very easily recreated from the id assets.
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cortlong50
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Re: [WIP] Doom: Evil Unleashed

Post by cortlong50 »

Gez please do protect the page and WW thanks for pointing those things out.

It really is weird how cursed doom bible projects are.
This has gotten way out of hand.
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