Doom sprites HD (8x) version v03 released

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NightFright
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Re: Doom weapons and enemies sprites HD (8x)

Post by NightFright »

It simply looks as if the pants were red in general, especially from a distance. Dominating color needs to be black. :)
yaheshua
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Re: Doom weapons and enemies sprites HD (8x)

Post by yaheshua »

Hey,
I'm sorry for not advancing much in this project, but work, family and girl have managed (succesfully, i have to say) to take my time entirely. Anyway, i started work on the "pain" frames. It's a bit slow not only for my "time - got - stealed", but also because since the angle of the armor changes, i have to redraw the set. Here is the first frame, hope you like it.
pain_prueba.png
pain_prueba.png (40.49 KiB) Viewed 3182 times
Dan50
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Re: Doom weapons and enemies sprites HD (8x)

Post by Dan50 »

Looks great :D
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Marnetmar
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Re: Doom weapons and enemies sprites HD (8x)

Post by Marnetmar »

Face etc. looks really blurry and the blood still looks like spraypaint.
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jpalomo
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Re: Doom weapons and enemies sprites HD (8x)

Post by jpalomo »

There is a slight tint of cyan on the top-left part of the armor (the shotgun guy's right shoulder). Other than that it looks pretty good for body armor.
thief666
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Re: Doom weapons and enemies sprites HD (8x)

Post by thief666 »

hey,
great pain frame yaheshua.

I am also working in "stolen time" right now. And decided to hold putting this shotgun guy into game until you done with it (not necessairly all-done but at least with missing pain and death frames).
In meantime I am:
1) adding secondary HD elements to IMP,
2) making LOST SOUL,
3) trying different versions of DEMON
3) trying to contact SalmonGod to get his agrement to use his CACODEMON (he has render=all frames - i think its looking OK)
i cannot find email to this guy, dont know what to do...
4) also finished heads for shotgun guy and zombieman (different look) and I am trying different versions of demon, here is one of then newset.
5) trying HD weapons
AND THIS IS MOST IMPORTANT ->
6) I am merging DoomEnhanced with weapons from BeautifulDoom, and changing some code so Ill get:
smooth weapons,
body-thuds,
player footsteps different for each surface !!!! :)
and monster footsteps - not annoying - for small monsters audible only when very close.
its already working but in separate files

here is pic illustrating some of the things ive mentioned:
Image
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SamVision
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Re: Doom weapons and enemies sprites HD (8x)

Post by SamVision »

I think I will have nightmares
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The Zombie Killer
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Re: Doom weapons and enemies sprites HD (8x)

Post by The Zombie Killer »

I'm sorry, but I'm just not liking that cacodemon, it looks, weird, there's just something about it. Apart from that, I'm lovin' the work so far, I can't wait for the release!

-MBF
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Tapwave
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Re: Doom weapons and enemies sprites HD (8x)

Post by Tapwave »

If you took a closer look at it, there's a munched bit of a sig next to it. He's merely using it as a base and it's not his own work.

If you took a read at the previous pages, you would've seen the model in its entirety.
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The Zombie Killer
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Re: Doom weapons and enemies sprites HD (8x)

Post by The Zombie Killer »

If you took a closer look at it, there's a munched bit of a sig next to it. He's merely using it as a base and it's not his own work.

If you took a read at the previous pages, you would've seen the model in its entirety.
I noticed the signature there, also, I've seen the other pages too. I was just saying that I didn't like the look of it .

-MBF
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Blox
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Re: Doom weapons and enemies sprites HD (8x)

Post by Blox »

oh god what did you do to our shotgun masterpiece
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Marnetmar
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Re: Doom weapons and enemies sprites HD (8x)

Post by Marnetmar »

Looking much better, although I'd really just ditch using that 3D model as a base for the cacodemon.

Imp and Lost soul are looking great, but the Imp's legs still look a bit blurry. Perhaps adding some blemishes here and there could fix that? Pinky Demon's legs need a ton of work.
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Blade3327
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Re: Doom weapons and enemies sprites HD (8x)

Post by Blade3327 »

That Lost Soul looks absolutely sick. Don't change a thing.
Henery
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Re: Doom weapons and enemies sprites HD (8x)

Post by Henery »

Imp,Demon and especially Lost Soul are looking very good.Looking at Lost Soul's skull makes me wonder how scary Revenant would look.
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Lord Misfit
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Re: Doom weapons and enemies sprites HD (8x)

Post by Lord Misfit »

Lost Soul actually looks a bit scary now. Before, they just looked lulz when charging at you. XD
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