[For Weapon DECORATors] Plz! Just 2 Weapons Left!!!

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BouncyTEM
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Post by BouncyTEM »

get to work peoples! :P
BTW, Torm, just wondering, what you think of the ammo I had made {not graphically obviously though lol} 8-)
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Tormentor667
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Post by Tormentor667 »

@Bouncy - It's okay :) I just changed it a bit so it can be used with the Ice Scroll also :) That's all ;)
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Tormentor667
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Post by Tormentor667 »

Sorry for another bump, but:

@TheDarkArchon - Could you be so kind and change something about the weapon code of the staff of the undead, powered up state? What I wanto to have is, that the single projectile that has been launched by the weapon not acts like a projectile. It should act like the "little white ghosts" from Hexen (I think it's the Mage's most powerful weapon). The little ghost is spawned by the weapon just like the projectile's spawned right now (so you can launch more than one of them) and it attacks for a few seconds it's target and as soon as the target is dead, it searchs for another one, exactly likle their replica in Hexen. Could you do that? And just change that (the projectile or the powered-up state), I have already replaced the sprites and adjusted them a bit :)
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HobbsTiger1
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Post by HobbsTiger1 »

Although your custom title scares me in ways you cannot even begin to comprehend, I would like to offer my services of helping in any way that I can (assuming you still need it).
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Tormentor667
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Post by Tormentor667 »

Still 2 weapons left :) Check the first page of the thread for information ;)
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HobbsTiger1
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Post by HobbsTiger1 »

Erm, nvm. Not only can I not do Tome of Power Aspects right, but I'm fresh out of ways to make new medieval weapons. Four is about all this poor imagination can do.
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TheDarkArchon
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Post by TheDarkArchon »

Torm: Since no-one else is taking it, I'll do the Ice Scroll spell.
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Tormentor667
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Post by Tormentor667 »

TheDarkArchon wrote:Torm: Since no-one else is taking it, I'll do the Ice Scroll spell.
Great, you're the man! Did you read the post above conc. the Staff of the Undead?
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TheDarkArchon
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Post by TheDarkArchon »

Torm: Unfortunately, the effect you want is hardcoded.
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Tormentor667
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Post by Tormentor667 »

Well, is anything similar possible?
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TheDarkArchon
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Post by TheDarkArchon »

Not as far as I know.
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Tormentor667
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Post by Tormentor667 »

What about just inheriting the hardcoded stuff? Or adding the hardcoded stuff to the one single projectile? In worst case, it would also okay for me to "copy" the Hexen projectile
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TheDarkArchon
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Post by TheDarkArchon »

True: Change:

Code: Select all

      SOTU F 4 BRIGHT A_FireCustomMissile("UndeadProjectile",0,1,0,0)
to:

Code: Select all

      SOTU F 4 BRIGHT A_FireCustomMissile("HolySpirit",0,1,0,0)
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Tormentor667
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Post by Tormentor667 »

Great, that does the job, thx :)
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Kirby
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Post by Kirby »

I'll get to you on the Artemis Staff in an hour or two. Its in progress
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