montana.wad

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esselfortium
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Re: montana.wad

Post by esselfortium »

wildweasel wrote:I don't think any more "quality content" is going to be showing up here...
If you're thinking of locking this before Montana: Ultimate Edition: Dukin' It Out In D.C. can be posted, oh ho ho you've got another thing coming!
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ClonedPickle
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Re: montana.wad

Post by ClonedPickle »

Caligari_87 wrote: :? Why? Phobos made a sarcastic comment, and 40oz responded as if it were serious.

8-)
I like how you're only aware of half of the sarcasm but also completely unaware that his name is Phobus, not Phobos. I also like how CrystalWolf actually fixed that for you when he quoted you but probably very few people will pick up on that.

8-)


p.s. i was disappointed that ZDOOM FEATURES were not fully utilized in this faithful recreation of one of the more memorable THPS pre-made parks, how am i going to get enough sick air to do a 360 SSG blast without a sloped planter
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CrystalWolf
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Re: montana.wad

Post by CrystalWolf »

ClonedPickle wrote:p.s. i was disappointed that ZDOOM FEATURES were not fully utilized in this faithful recreation of one of the more memorable THPS pre-made parks, how am i going to get enough sick air to do a 360 SSG blast without a sloped planter
Wait For Montana Deluxe Edition (tm)
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Shadelight
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Re: montana.wad

Post by Shadelight »

What is it with the sudden hostility in this thread? Can we do without that? Thanks.
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Ethril
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Re: montana.wad

Post by Ethril »

CrystalWolf wrote:Also, Ethril, I'm pretty insulted that I am just "some furry" :| Please go talk to Aenima and Ceeb before claiming I'm one of their kind.
teehee
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daimon
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Re: montana.wad

Post by daimon »

best room in the space with a tree in the center from ages, istant cacoward :mrgreen:

whatever,i take a look in chocolate doom today and works fine, i don't get it why this map doesn't works for zdoom family porting (zdaemon, skulltag, etc.). Lost a large slice of the market :geek:
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Grymmette
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Re: montana.wad

Post by Grymmette »

Like I said before...I tried it out in Skulltag and it worked. No crashes, no errors.

Not sure why this was bumped, considering the above discussions, but whatever.
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Snow Fox
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Re: montana.wad

Post by Snow Fox »

I thought the Deluxe edition was released, but oh well... :|
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Vegeta(dw)
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Re: montana.wad

Post by Vegeta(dw) »

I like it, my only complain is that it has no rockets :(
is it possible you could add different weapons on each skill level?

This very room proves that unnecessary detail demands unnecessary time, and also proves that time dedicated to a wad isn't directly proportional with the fun it can provide, neither the good it can look.

Good job.
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Mikk-
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Re: montana.wad

Post by Mikk- »

This map gave me cancer.
Then this thread cured it.
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amv2k9
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Re: montana.wad

Post by amv2k9 »

montana.wad
Well with all this hullabaloo, I was expecting a Scarface partial conversion.
Where you only use the chainsaw.
And all the enemies are Revenants.
And low-fi Al Pacino soundclips play at random, at 2x the music volume.

I kid ,I kid
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DoomSplitter
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Re: montana.wad

Post by DoomSplitter »

Hey, I read that this was a cool mod that I might have missed, so I stopped by to give it a try.
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Demolisher
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Re: montana.wad

Post by Demolisher »

DoomSplitter wrote:Hey, I read that this was a cool mod that I might have missed, so I stopped by to give it a try.
It's a trap!
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Davidos
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Re: montana.wad

Post by Davidos »

Been done before.


Can we lock this g@$#*&n f*#*$#g thread now so it stops bumping up everytime I log in?
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esselfortium
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Re: montana.wad

Post by esselfortium »

Davidos wrote:Been done before.


Can we lock this g@$#*&n f*#*$#g thread now so it stops bumping up everytime I log in?
Yeah, we should lock all the other rargenflargen project threads, too. Those rotten people need to quit posting in threads I don't care about! Image
Locked

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