Thanks Looks awesome btw. The Illuminating? (is that the word) Atmospheric Orange Skies are so fitting and just looks fantastic but I can't seem to see where's the fog at, also is the last picture were the one using reshade?Btw don't use the gaussian blur it'll break your experience (cause I hate gaussian). what did you turn on?HDR, FILMIC PASS, CURVE, COLOR MOOD(I don't even know how to tinker with color mood), DITHER(Yeah Buoy), Bloom (Mastereffect or as I like to say it "Mèèììstereffect), SMAA/FXAA, Luma/Adaptive Sharpen,DOF(It's seems to lag a little here on my pc), Godrays(Lagged a little less like the dof), ANYTHING? Also Great Job at those environments man very fitting and maybe it's a zombie/mutant infested section of the land filled with material rich environments, lesser weapons but have a [INSERT CHANCE RATE FROM CHEST OR NPC] chance to drop/have a rare ranged and/or melee weapons, and the place for mining materials for the energy crystals for the well weapon that I have talked about, and have a dungeon of sort that has high level chest or something but filled with many enemies and are dark (but not very dark) a night vision goggle are recommended, flares lr glowstick can work but flares are a luring tool and rare (but not very duuh), glowstick can be picked up again but the second time you picked it up it will have a duration for 10 to 20 minutes(duh needs balancing and subject to change of course), the zombie type in there are very atracted to light sources and have a hard skin that have a chance of triggering them into transform into a rock-skinned when shooting them with firearms except for fire,energy,acid weapons or materials, and almost as if they were blind, they use hearing so that's why they are attracted to the sound of the flare, they are mostly easiest to be avoided but be careful as the dungeon has a (VISIBLE MINES? OMFG IT'S MY NIGHTMARE) a hiding room to get away from the creature with a stack of ammo a suppressed handgun an incendiary or acidic rounds, keep in mind that a fake hiding has a evil grin emoji (too bored and 2spooky4 skull and bones yet when I encountered it has a creepy ambient industrial doom e1m1 sountrack) painted with a red paint and with a signed "-Insanity Lurks" while a good one with a rare is with a smily face emoji and signed "Yo CJ Pick Up the Phone" "Scarce is Fat" "Pyro Best Youtuber Ever" --Wait is there Copyright in this forum wait wai-- Technical problems but has only a few of these. Also the doors are like a room that has another room when pressed to make sure that no creature was able to see you COMPLETELY and has a see through hole keep in mind as some locker doors are also damaged and can be repaired for 5 scraps 20 for building a portable one. also THANK YOU VERY MUCH for responding to me. (Bonus) if QZDOOM with gzdoom2.2 latest fx plus Opengl 2.2+ plus Decent Potato Pc that can run reshade + reshade + Java for increased fps + bdmonsters20b then HUUUGGGHH (Michael Bay) it will run allmost all old zdoom mods and newer Gzdoom mods with bd20b monsters YESSS SO EXITED
Also it's okay if you don't have time to make a video as long as there's enough and not many screenshots teased and with proper time and schedule being uploaded maybe it'll make my heart feeled blessed(i'am not a gay okay cspspy is), until 25% (early) of the game being completed there will be a demonstration video or for more importantly the more bugs and fixing and tweaks to the engine try to get it 30-50% completion for more precision things and updated sprites and fx, enemies,weapons, even more bug fixing, and have private tester (early test), and/or the 75% completion for even more bug fixing, public tester, tweakings, more fx, updated npc sprites, poll for choosing the old weapon sprites, old vs new npc sprites, and then....idk. and again... thanks for the respond