WASTELAND

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GOODGOOD
Posts: 82
Joined: Tue Jun 14, 2016 5:36 am

Re: WASTELAND

Post by GOODGOOD »

GOODGOOD wrote:
Captain J wrote:Speaking of which, i'd like to see some lethal-projectile throwing weapons or energy weapons too. Sounds too fitting for post-apocalyptic game, isn't it? :P
hmmm yeah kinda is hmmm. but for energy weapon it's like a prototype weapon , (Maybe) not mass produced (Except for any Former Government or High Tech Enemies maybe later planned in for higher chapters in the mod if it's planned), not fully functional, a low magazine capacity (20 magazines should be low) high damage, and ammo are usually found VERY RARE.
i know another word for a word "very rare"

Hey what's up guys Scarce here

yup SCARCE IS FAT dead meme? okay sorry for an offtopic but i just didn't realized that until now
GOODGOOD
Posts: 82
Joined: Tue Jun 14, 2016 5:36 am

Re: WASTELAND

Post by GOODGOOD »

GENTEK wrote:
Gideon020 wrote:
GOODGOOD wrote:hmmm yeah kinda is hmmm. but for energy weapon it's like a prototype weapon , (Maybe) not mass produced (Except for any Former Government or High Tech Enemies maybe later planned in for higher chapters in the mod if it's planned), not fully functional, a low magazine capacity (20 magazines should be low) high damage, and ammo are usually found VERY RARE.
Nice explanation! :D The High-Tech enemies are already a part of my project! An evil entity are responsible for the total disparition of humanity! You could find survivors who name these enemies HUNTERS! Actually in the best perspective I plan to have these enemies, Hunters, Cannibal Marauders, Survivors Allied or Enemy, wasteland creatures!
Also if there's any chance for it to get an actual upgrades so it would be likefully functional and it'll have toggleable hybrid sniper EOTech sights, unkown/unidentified barrel extension, extended mags(optional), multi weapon modes, compact plasma nuclear drive batteries makes them violet color (my 2nd color to purple) and pierce armor EVEN MORE effectively, also you need to get each 3 different drive to get the full power from first time you have get the weapon will get the full potential of the weapon

Anti Tank: Fuses 10 cells and fires it in a whopping 4 mach speed

Spread Shotgun:Less Damage, more ammo consumption, less fre rate, unless you get the energy conserving pack for less consumption or get the super or mega for higher savings, UBS (unknown/unidentified barrel extension) for more fire rate and damage

Pew Pew Lightning Balls:Faster fire rate, lesser damage, more effectve against metal armored target since they have metal all around the (seems to be a nice target) each 20 balls fired 1 cells are beginning to drop great for sniping since its ALMOST a hitsc-- nothing (try to find the insanity's brutality resource for its v19 plasma tazar mode ball decals or sprites or particles whatever i forgot)
also give us a tease or demonstration video of your mod with reshade testing
GENTEK
Posts: 673
Joined: Mon Aug 05, 2013 5:10 pm

WASTELAND

Post by GENTEK »

Hey this is a bunch of cool ideas! :D Sorry I can't do a video for now but you can check these examples!

RESHADE I prefer using the engine effects but RESHADE is a pure candy!
Spoiler:
NO FOG & NO LIGHT
Spoiler:
FOG & LIGHT
Spoiler:
GOODGOOD
Posts: 82
Joined: Tue Jun 14, 2016 5:36 am

Re: WASTELAND

Post by GOODGOOD »

GENTEK wrote:Hey this is a bunch of cool ideas! :D Sorry I can't do a video for now but you can check this one!

RESHADE I prefer using the engine effects but RESHADE is a pure candy!
Spoiler:
NO FOG & NO LIGHT
Spoiler:
FOG & LIGHT
Spoiler:
Thanks Looks awesome btw. The Illuminating? (is that the word) Atmospheric Orange Skies are so fitting and just looks fantastic but I can't seem to see where's the fog at, also is the last picture were the one using reshade?Btw don't use the gaussian blur it'll break your experience (cause I hate gaussian). what did you turn on?HDR, FILMIC PASS, CURVE, COLOR MOOD(I don't even know how to tinker with color mood), DITHER(Yeah Buoy), Bloom (Mastereffect or as I like to say it "Mèèììstereffect), SMAA/FXAA, Luma/Adaptive Sharpen,DOF(It's seems to lag a little here on my pc), Godrays(Lagged a little less like the dof), ANYTHING? Also Great Job at those environments man very fitting and maybe it's a zombie/mutant infested section of the land filled with material rich environments, lesser weapons but have a [INSERT CHANCE RATE FROM CHEST OR NPC] chance to drop/have a rare ranged and/or melee weapons, and the place for mining materials for the energy crystals for the well weapon that I have talked about, and have a dungeon of sort that has high level chest or something but filled with many enemies and are dark (but not very dark) a night vision goggle are recommended, flares lr glowstick can work but flares are a luring tool and rare (but not very duuh), glowstick can be picked up again but the second time you picked it up it will have a duration for 10 to 20 minutes(duh needs balancing and subject to change of course), the zombie type in there are very atracted to light sources and have a hard skin that have a chance of triggering them into transform into a rock-skinned when shooting them with firearms except for fire,energy,acid weapons or materials, and almost as if they were blind, they use hearing so that's why they are attracted to the sound of the flare, they are mostly easiest to be avoided but be careful as the dungeon has a (VISIBLE MINES? OMFG IT'S MY NIGHTMARE) a hiding room to get away from the creature with a stack of ammo a suppressed handgun an incendiary or acidic rounds, keep in mind that a fake hiding has a evil grin emoji (too bored and 2spooky4 skull and bones yet when I encountered it has a creepy ambient industrial doom e1m1 sountrack) painted with a red paint and with a signed "-Insanity Lurks" while a good one with a rare is with a smily face emoji and signed "Yo CJ Pick Up the Phone" "Scarce is Fat" "Pyro Best Youtuber Ever" --Wait is there Copyright in this forum wait wai-- Technical problems but has only a few of these. Also the doors are like a room that has another room when pressed to make sure that no creature was able to see you COMPLETELY and has a see through hole keep in mind as some locker doors are also damaged and can be repaired for 5 scraps 20 for building a portable one. also THANK YOU VERY MUCH for responding to me. (Bonus) if QZDOOM with gzdoom2.2 latest fx plus Opengl 2.2+ plus Decent Potato Pc that can run reshade + reshade + Java for increased fps + bdmonsters20b then HUUUGGGHH (Michael Bay) it will run allmost all old zdoom mods and newer Gzdoom mods with bd20b monsters YESSS SO EXITED

Also it's okay if you don't have time to make a video as long as there's enough and not many screenshots teased and with proper time and schedule being uploaded maybe it'll make my heart feeled blessed(i'am not a gay okay cspspy is), until 25% (early) of the game being completed there will be a demonstration video or for more importantly the more bugs and fixing and tweaks to the engine try to get it 30-50% completion for more precision things and updated sprites and fx, enemies,weapons, even more bug fixing, and have private tester (early test), and/or the 75% completion for even more bug fixing, public tester, tweakings, more fx, updated npc sprites, poll for choosing the old weapon sprites, old vs new npc sprites, and then....idk. and again... thanks for the respond
Aethun
Posts: 42
Joined: Mon Jun 06, 2016 7:27 pm

Re: WASTELAND

Post by Aethun »

I love your skyboxes :wub:

Any demo to learn a little of this? ;)

Great work
GOODGOOD
Posts: 82
Joined: Tue Jun 14, 2016 5:36 am

Re: WASTELAND

Post by GOODGOOD »

Aethun wrote:I love your skyboxes :wub:

Any demo to learn a little of this? ;)

Great work
Only When Time and Schedule is in the Appropriate Time my Friend. Right now GENTEK needs a lot of work and thinking through this
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BFG
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Location: Germany

Re: WASTELAND

Post by BFG »

please release a gameplay video to see how this game will play. those shots are beautiful and I know you want to keep it a surprise, but at the moment its only like experimental shots and I need a taste of the gameplay!
GENTEK
Posts: 673
Joined: Mon Aug 05, 2013 5:10 pm

WASTELAND

Post by GENTEK »

Thanks guys for the support! Actually I have no weapons and enemies and I need to setup all in places before to give you the exact feeling but hell is coming my friends... prepare yourself, keep weapons, board up your house or find another hiding place because you will be totally alone... with your freaking mind! :D
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Captain J
 
 
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Re: WASTELAND

Post by Captain J »

I'd put some scrap interiors and freaking machine gun turret on the ceiling for this room of my own.
GENTEK
Posts: 673
Joined: Mon Aug 05, 2013 5:10 pm

WASTELAND

Post by GENTEK »

The WIP abandoned factory... perfect for a satanic ritual to exchange damned souls for a place beside satan... you... try to don't fall in a psychosis dementia! :P Yep! You will have to fight with your proper mind and survive in the wasteland!
As you can see the evolution is on a big vibe! If you have ideas guys go for it!
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GOODGOOD
Posts: 82
Joined: Tue Jun 14, 2016 5:36 am

Re: WASTELAND

Post by GOODGOOD »

GENTEK wrote:The WIP abandoned factory... perfect for a satanic ritual to exchange damned souls for a place beside satan... you... try to don't fall in a psychosis dementia! :P Yep! You will have to fight with your proper mind and survive in the wasteland!
As you can see the evolution is on a big vibe! If you have ideas guys go for it!
ImageImageImageImageImageImage
Satanic Rituals you say? the common enemy will be "The Misguided" they have satanic symbolism as they're tattoos, white bleeding eyes, and maybe a bladed like metal object for both hands (or just use the slayer sprites from "The Suffering"), low health fast sneaky dumb bastard,
Priest Cultist: Like an ArchVile but has a slower magic fire something attack on you, and summons demonites (low health medium speed in pack annoyance)
Dark Knight: Self Explanatory? (too lazy)
GENTEK
Posts: 673
Joined: Mon Aug 05, 2013 5:10 pm

WASTELAND

Post by GENTEK »

Yeah! The Misguided groups could be encountered in different areas in the WASTELAND... all sacrifices is to save their lives because they are pretty sure... god is dead and now we are under the Satan reign!
Spoiler:
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Captain J
 
 
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Re: WASTELAND

Post by Captain J »

That cultist would be real apocalyptically neat if they have some kind of protective gear to put on! Like, bulletproof vest, especially in medieval theme.
GENTEK
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Joined: Mon Aug 05, 2013 5:10 pm

WASTELAND

Post by GENTEK »

Exactly... I search actually a lots of Equipment gear sprite that I could use do you know some good sprites ?
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Captain J
 
 
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Re: WASTELAND

Post by Captain J »

Well, you take marine's armor from marine skins by Ghastly.
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