He should really try to stop being like that. (Thank you for quoting his post, Ed.)Project Dark Fox wrote:Don't mind Jinal, he's always like that.
Reelism Gold! Expansion Pack 3 (X3.1 Patch p.101)
					Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
	The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
- wildweasel
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Re: [p.34 UPDATE!] Reelism X1.31 released!
Re: [p.34 UPDATE!] Reelism X1.31 released!
If you give him his Dracula, he'll want a Dracula with nipples next.
			
			
									
						
										
						- Ed the Bat
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Re: [p.34 UPDATE!] Reelism X1.31 released!
No problem, Weasel. I didn't mean to perpetuate any drama by doing it, but rather I felt it was important that it be fully understood why I reacted as I did, especially since he seemed to be trying to sweep his actions under the rug with an edit.
			
			
									
						
										
						Re: [p.34 UPDATE!] Reelism X1.31 released!
Well the original reason I edited the message was not because I was trying to sweep my actions under the rug but rather because I regretted what I said and I was trying to undue any further damage/drama. Although I just redited the message back to it's original form so people won't find anything suspicious about me.Ed the Bat wrote:No problem, Weasel. I didn't mean to perpetuate any drama by doing it, but rather I felt it was important that it be fully understood why I reacted as I did, especially since he seemed to be trying to sweep his actions under the rug with an edit.
I was only previously talking about nipples on female monsters that are used appropriately not everysingle enemy/boss. That's all I have to say since I don't want to get off topic here.Gez wrote:If you give him his Dracula, he'll want a Dracula with nipples next.
Anyway carry on...
- Captain Ventris
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Re: [p.34 UPDATE!] Reelism X1.31 released!
I read this post without context and thought it was both the best and worst truism I had heard all month.Gez wrote:If you give him his Dracula, he'll want a Dracula with nipples next.
Re: [p.34 UPDATE!] Reelism X1.31 released!
Lots of interesting things are underway for Reelism right now! Here's an accurate depiction at what the development process is currently like.
Generally, the idea development process has been:
			
			
													Generally, the idea development process has been:
- Shout ideas at each other
- Write down the ones that cause us to spit out whatever we're eating/drinking
- Whittle the list down for feasibility
- Kins throws the list out and just kinda does whatever
					Last edited by TheShadsy on Mon Jul 02, 2012 8:34 am, edited 1 time in total.
									
			
						
										
						- Kinsie
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Re: [p.34 UPDATE!] Reelism X1.31 released!
You don't need to be a professional anything to mod Doom. All you need is enough fingers to make mistakes, and enough braincells to learn from them.Jinal wrote:I notice that everytime I make a suggestion people say "Go do it yourself" but I can't because I don't know anything but modding/sprite editing or anything. I can't even make a map since I'm not a professional artist.
Point is, not everyone who makes a suggestion/idea/etc happens to be a professional artist.
Well never mind I guess I should have never suggested it.
- Hellser
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Re: [p.34 UPDATE!] Reelism X1.31 released!
Exactly. We all started off making maps that looks like crap. Some of us prefer the crappy maps. Others prefer highly detailed maps. Just do whatever you like, and surely someone else out there will like it.Kinsie wrote:You don't need to be a professional anything to mod Doom. All you need is enough fingers to make mistakes, and enough braincells to learn from them.
Re: [p.34 UPDATE!] Reelism X1.31 released!
You certainly don't need to be any kind of artist to make a map!
			
			
									
						
										
						Re: [p.34 UPDATE!] Reelism X1.31 released!
Nice. Did you steal that from somewhere?Kinsie wrote:All you need is enough fingers to make mistakes, and enough braincells to learn from them.
- Kinsie
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Re: [p.34 UPDATE!] Reelism X1.31 released!
I wish.Gez wrote:Nice. Did you steal that from somewhere?Kinsie wrote:All you need is enough fingers to make mistakes, and enough braincells to learn from them.
Re: [p.34 UPDATE!] Reelism X1.31 released!
So I finally got the chance to give the latest version a proper go last night. I haven't laughed as hard at a Doom mod since the "true form lolz" line in CIF3. Can't wait to see what else you've got cooking. The titlemap alone is genius!
Just one minor nitpick:
			
			
									
						
										
						Just one minor nitpick:
Spoiler:But anyway, I'm off for another round (or ten)!

- Ed the Bat
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Re: [p.34 UPDATE!] Reelism X1.31 released!
It's gotten kinda quiet in here lately, huh? 
Well, I'll admit I got a bit swept up in some other things over the past few weeks. I feel bad about it, but it's clearing up now. In fact, I just now cooked up a couple of fixes for some problems in Reelism; one common but minor, and one rare but kinda heinous. I'll shoot them over to you probably later today, Kins. There's a couple other things I wanted to fiddle with first.
Now, if anyone else has anything they'd like to bring up, be it a bug, complaint, suggestion, or even a wishlist item (as long as it's not overly complex! ), poke me with it and I might be able to drum up a little something. I'm not the creative innovator Kins is, but I'm quite a workhorse when it comes to a matter of 'how'. So, if something's up, let's hear it; I just might be able to do something about it.
), poke me with it and I might be able to drum up a little something. I'm not the creative innovator Kins is, but I'm quite a workhorse when it comes to a matter of 'how'. So, if something's up, let's hear it; I just might be able to do something about it. 
			
			
									
						
										
						
Well, I'll admit I got a bit swept up in some other things over the past few weeks. I feel bad about it, but it's clearing up now. In fact, I just now cooked up a couple of fixes for some problems in Reelism; one common but minor, and one rare but kinda heinous. I'll shoot them over to you probably later today, Kins. There's a couple other things I wanted to fiddle with first.
Now, if anyone else has anything they'd like to bring up, be it a bug, complaint, suggestion, or even a wishlist item (as long as it's not overly complex!
 ), poke me with it and I might be able to drum up a little something. I'm not the creative innovator Kins is, but I'm quite a workhorse when it comes to a matter of 'how'. So, if something's up, let's hear it; I just might be able to do something about it.
), poke me with it and I might be able to drum up a little something. I'm not the creative innovator Kins is, but I'm quite a workhorse when it comes to a matter of 'how'. So, if something's up, let's hear it; I just might be able to do something about it. 
- FireSeraphim
- Posts: 408
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Re: [p.34 UPDATE!] Reelism X1.31 released!
This might sound really dumb but I would like to re-propose a reel idea I had.
Attack of the Hissies
Cacoes, Cacoes, Everywhere!
			
			
									
						
										
						Attack of the Hissies
Cacoes, Cacoes, Everywhere!
- Captain Ventris
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Re: [p.34 UPDATE!] Reelism X1.31 released!
Cue three page argument on the proper plural of Cacodemon. It will go nicely with the Doomworld thread on its pronunciation.FireSeraphim wrote:Cacoes, Cacoes, Everywhere!










