
WOW. Simply WOW. I have to try this ASAP!!!!!
Many thanks MObreck, really, THANKS a lot for making this wonderful tool!


You may have been trying to do the same thing I was the first time I gave this a try, due to the instructions being a little misleading. "For best results list the DOOM wad first, HereticMTOBase.pk3 second and HereticMTOToploader.wad last." is what it says, but as you can see, it looks like it is stating to load the Doom/Doom2.wad first. This is incorrect.MrRumbleRoses wrote:i've been trying to run this mod. and it just seems like it doesn't work as it should or something. like often at times either A. the enemies are invisible. or 2. things seem fine. but then the weapons are all fuck up in there palette coloring or something
that's what i've been doing actually. like most of the stuff seems to be decently loaded up. but like. the weapons. items and some enemies palette's are all messed upMor'Ladim wrote:You may have been trying to do the same thing I was the first time I gave this a try, due to the instructions being a little misleading. "For best results list the DOOM wad first, HereticMTOBase.pk3 second and HereticMTOToploader.wad last." is what it says, but as you can see, it looks like it is stating to load the Doom/Doom2.wad first. This is incorrect.MrRumbleRoses wrote:i've been trying to run this mod. and it just seems like it doesn't work as it should or something. like often at times either A. the enemies are invisible. or 2. things seem fine. but then the weapons are all fuck up in there palette coloring or something
What you need to do is load your MAPSET first, then HereticMTOBase.pk3, followed by HereticMTOToploader.wad - then run it all with Heretic. So for example in the ZDoom Launcher the order would look like this:
1. SCYTHE.WAD (The mapset I wished to used)
2. HereticMTOBase.pk3
3. HereticMTOTopLoad.wad
Then when you run the game, select the "Doom 2 Stages" episode.
Some mapsets just don't work with it because they rely on or alter the DOOM palette in some way. Scythe2 is the same.MrRumbleRoses wrote:that's what i've been doing actually. like most of the stuff seems to be decently loaded up. but like. the weapons. items and some enemies palette's are all messed upMor'Ladim wrote:You may have been trying to do the same thing I was the first time I gave this a try, due to the instructions being a little misleading. "For best results list the DOOM wad first, HereticMTOBase.pk3 second and HereticMTOToploader.wad last." is what it says, but as you can see, it looks like it is stating to load the Doom/Doom2.wad first. This is incorrect.MrRumbleRoses wrote:i've been trying to run this mod. and it just seems like it doesn't work as it should or something. like often at times either A. the enemies are invisible. or 2. things seem fine. but then the weapons are all fuck up in there palette coloring or something
What you need to do is load your MAPSET first, then HereticMTOBase.pk3, followed by HereticMTOToploader.wad - then run it all with Heretic. So for example in the ZDoom Launcher the order would look like this:
1. SCYTHE.WAD (The mapset I wished to used)
2. HereticMTOBase.pk3
3. HereticMTOTopLoad.wad
Then when you run the game, select the "Doom 2 Stages" episode.
If you are just trying to load up DOOM.wad or DOOM2.wad it won't work. You need to first move the stages to a seperate wad and use that.MrRumbleRoses wrote:well then i don't understand how to play with the mod then without the palette being some kinda issue. i mean i'd like to be able to try this with Doom II for starters, but it's annoying to have to deal with the game giving those kinda issues. i could even tell right away something was wrong when i was on the title screen alone
does that involve the whole DM2CONVSTART or something? cause i tried using that, and that did nothing for me at allMObreck wrote:If you are just trying to load up DOOM.wad or DOOM2.wad it won't work. You need to first move the stages to a seperate wad and use that.MrRumbleRoses wrote:well then i don't understand how to play with the mod then without the palette being some kinda issue. i mean i'd like to be able to try this with Doom II for starters, but it's annoying to have to deal with the game giving those kinda issues. i could even tell right away something was wrong when i was on the title screen alone
Its annoying but there really isn't anything I can do about it from my end. DOOM2.wad is an IWAD so it contains palette data and a ton of other content that will conflict with Heretic's IWAD. I also don't imagine me providing all the unaltered DOOM/DOOM2 stages already moved to their own wad would go over well (copyright) so I can't really help in that regard either.
i gotta be honest. this mod in general, has been confusing to set up to play Doom maps and such with little to no issues. i just don't understand how to get the maps of Doom & Doom II even to work right without the palette's fucking up somehow. i'd really like to try those maps before i possibly do other wads of different mapsetsNightFright wrote:I just copied the maps to a separate wad, plain and simple. No modifications otherwise.
Try another mapset like Scythe to see if you still get such problems. And just to be clear, load the files you want with Heretic and DO NOT include the DOOM.wad or DOOM2.wad in your load order.MrRumbleRoses wrote:i gotta be honest. this mod in general, has been confusing to set up to play Doom maps and such with little to no issues. i just don't understand how to get the maps of Doom & Doom II even to work right without the palette's fucking up somehow. i'd really like to try those maps before i possibly do other wads of different mapsetsNightFright wrote:I just copied the maps to a separate wad, plain and simple. No modifications otherwise.